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The Question I Think We're All Missing.


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#21 Karl Streiger

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Posted 14 September 2015 - 03:55 AM

View PostLordKnightFandragon, on 13 September 2015 - 09:58 AM, said:

Weapons in general need to be looked at and rebalanced, and then some of the mechs given a few mild quirks. No, no mech is so bad that it needs like 50-70% combined quirks for any one thing.

Let the rebalance also include rescaling, messing with some animations or mech stances, like the Warhawk, moving its arms in such a way that thye sit higher and kinda shield the side of the STs.

You don't have to rescale - simple fit the number of equipment slots to the "size" - it is much simpler (look the Awesome is still a barn but 17 instead of 12 slots is a fair trade

#22 Yokaiko

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Posted 14 September 2015 - 04:02 AM

View PostJoseph Mallan, on 14 September 2015 - 03:50 AM, said:

4 LRM5s fire faster so they will obviously get more DpS.



They are about a million times better clustered as well.

#23 Soldier91

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Posted 14 September 2015 - 04:05 AM

View PostJoseph Mallan, on 14 September 2015 - 03:50 AM, said:

4 LRM5s fire faster so they will obviously get more DpS.

Unless you consider anti missile systems. In my experience they can beat an LRM5 somewhat reliably, but having a swarmed group of more missiles I usually end up getting more hits. Hit vs no hit is more DPS. I think that works for me partly because it overwhelms the AMS fire and partly because it has a larger area of effect coming down when the target runs to cover, and tracking can be sorta iffy sometimes.
I set up one of my mechs to fire a lot of missiles really fast so hopefully it'll cause explosions and screen shake so people will miss shots against me because realistically it's a catapult and I have no chance of dodging from movement alone.

Edited by Soldier91, 14 September 2015 - 04:17 AM.


#24 Jaeger Gonzo

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Posted 14 September 2015 - 04:11 AM

View PostDamien Tokala, on 14 September 2015 - 02:55 AM, said:

Adding more game modes will induce longer wait times. What is needed is for stock mechs to have a viable reason to be used.

That single flamer on the adder? Make it as strong as 4 flamers with none of the additional heat to the user.

That single srm4 feels like an srm8 and that lone small laser has an additional 100m range, a high cool down and a low heat threshold.

These buffs are only for stock, they wouldn't show up on anything else or on any other slot but it's designated slot and weapon.

That is a myth.
I didnt seen MM fall a part with introduction of CW, I didnt seen MM fall a part with introduction of freaking 3 separate servers.
To top of that we already got 2 modes that are virtually just same, skirmish and assault, one of this I would eagerly get rid off in the name of something that would give something truely completely new and good to the game.

Really keep custom custom, just add stock mode for sake of BT fans, BT flavor, mode variety, tradition or what ever. Forcing people to play Stock in Full Custom have no sense. As much as I always lobby for Stock, thats not the way to add it. Destroying Full Custom is not the way. Even after Stock Mode introduction, even I would love to play on Full Custom from time to time.

Edited by Jaeger Gonzo, 14 September 2015 - 04:16 AM.


#25 Yokaiko

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Posted 14 September 2015 - 04:15 AM

View PostJaeger Gonzo, on 14 September 2015 - 04:11 AM, said:

That is a myth.
I didnt seen MM fall a part with introduction of CW, I didnt seen MM fall a part with introduction of freaking 3 separate servers.



My wait times are such as to drop my hourly earnings 30%, its NEVER shorter than two minutes

#26 Jaeger Gonzo

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Posted 14 September 2015 - 04:27 AM

2 min is really that much?
Well considering that game right now is over most of the times in about 4 min, it is probably lol.
But TTK as I understood from the new balance will rise again.
Hopefully New Balance will not be a miss and Steam is coming. So maybe MM will be a bit faster.

#27 Red Shrike

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Posted 14 September 2015 - 04:33 AM

View PostRebas Kradd, on 13 September 2015 - 07:23 AM, said:

All PGI needs to do for balance is nerf Clan lasers. Automatically opens up whole worlds of balance.

Strangely enough, I picked this particular time to get back on the forums, and so far when it comes to the PTS, all I've been reading is "nurf this buff that, bring back muh weapon quirks".

I feel there are more ways to balance things. Without gimping the Clans or buffing the Inner Sphere.

#28 Yokaiko

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Posted 14 September 2015 - 04:35 AM

View PostTimberwolf581, on 14 September 2015 - 04:33 AM, said:

Strangely enough, I picked this particular time to get back on the forums, and so far when it comes to the PTS, all I've been reading is "nurf this buff that, bring back muh weapon quirks".

I feel there are more ways to balance things. Without gimping the Clans or buffing the Inner Sphere.



Yeah but no one is trying to hear them.

#29 LordNothing

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Posted 14 September 2015 - 04:38 AM

i run an srm6 in my summoner, gives me a little extra firepower in a brawl. granted i usually use my summoner as a sniper, take the high ground and rain down ppc bolts and uac10 shells. of course when that one mech does press me into a brawl its nice to have 6 tubes of death at my disposal. it only costs me 2.5 tons too.

Edited by LordNothing, 14 September 2015 - 04:39 AM.


#30 Red Shrike

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Posted 14 September 2015 - 04:42 AM

As for the topic in this thread:

Yes, I feel that too many times people throw out some weapons in favor of boating a single type. I prefer to run mixed loadouts.
While I wouldn't be lying if I said I did my fair share of mech retooling, I never boat a weapon type on purpose.

#31 Soldier91

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Posted 14 September 2015 - 05:11 AM

View PostTimberwolf581, on 14 September 2015 - 04:42 AM, said:

As for the topic in this thread:

Yes, I feel that too many times people throw out some weapons in favor of boating a single type. I prefer to run mixed loadouts.
While I wouldn't be lying if I said I did my fair share of mech retooling, I never boat a weapon type on purpose.

I do. I like setting up left arm left mouse, right arm right mouse. Or arm/torso split depending on the weapons mostly. If they're range is different like my catapult k2 I gotta have my long range on the arms because it's better at aiming than the torso mounted ones, range difference too like I'd never use 3 pulse lasers if 2 were on the arms and 1 was on the torso because I have to use the hotkey to bindarms. Then there's ammo splitting it between weapons is kind of difficult if they use different kinds like I was looking at a jagermech that uses ac2 and ac5 the range different isn't that big and I suppose ROF is what would make up my mind how to split it but I already know that limits how much both are going to get shot quite a bit compared to just packing one type or the other.

#32 Yokaiko

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Posted 14 September 2015 - 05:27 AM

View PostTimberwolf581, on 14 September 2015 - 04:42 AM, said:

As for the topic in this thread:

Yes, I feel that too many times people throw out some weapons in favor of boating a single type. I prefer to run mixed loadouts.
While I wouldn't be lying if I said I did my fair share of mech retooling, I never boat a weapon type on purpose.



That is because a single SRM rack on a medium range build is a waist of tonnage better spent on heatsinks or ammo
Also because a single ballistic is min 6 tons, and useless, and machine guns tend to do more damage to YOU with ammo explosions than an emeny

A single LRM is definately a waist with 4-6 ECM mechs per game.

......there are reasons, valid ones.

#33 Damien Tokala

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Posted 14 September 2015 - 07:39 AM

View PostYokaiko, on 14 September 2015 - 05:27 AM, said:



That is because a single SRM rack on a medium range build is a waist of tonnage better spent on heatsinks or ammo
Also because a single ballistic is min 6 tons, and useless, and machine guns tend to do more damage to YOU with ammo explosions than an emeny

A single LRM is definately a waist with 4-6 ECM mechs per game.

......there are reasons, valid ones.


And it's because they would sooner toss them, that's why we have meta builds.

My point stands strong, we need a reason to keep those single weapon types





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