Jump to content

Can Someone Explain ?


2 replies to this topic

#1 Shevy

    Member

  • PipPip
  • Ace Of Spades
  • 49 posts

Posted 13 September 2015 - 04:26 PM

Can someone explain why 2 of the banshee's got positive movement quirks (funnily enough the ones that you fit a small(~300-350) engine to fit more weapons)
and the ones you run a larger(375-400) engine got negative movement quirks

why are we being penalised for wanting our 95 ton mech to move faster at the cost of range and firepower ?

this makes no sense we sacrifice firepower for speed then get negative quirks for our trouble

#2 Vashramire

    Member

  • PipPipPipPipPipPip
  • The Pharaoh
  • The Pharaoh
  • 419 posts

Posted 14 September 2015 - 08:38 AM

It seems the algorithm used to determine the quirks rates having multiple high mounted laser hardpoints as oppressive and seeks to balance it by not allowing them to accel at peaking over ridges to fire with little retaliation. For something that's already not super fast this does more than that. It's the same for the King Crab with it's high points.

#3 SpiralFace

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,151 posts
  • LocationAlshain

Posted 15 September 2015 - 11:13 AM

Is that such a bad thing in the grand scheme of things though?

High mounts are already one of the deciding factors in overall chassis viability as a whole

They might be weighted a bit too high at the moment which is unfairly punishing the Banshee's, but overall, its defiantly something that can't be ignored given how much of a perk it is to have high mounts.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users