wanderer, on 14 September 2015 - 10:39 AM, said:
Convergence focuses on a point at maximum range unless pointing at a locked target in LOS.
Information becomes ammunition (or rather, a lack of wasting it.).
Information becomes ammunition (or rather, a lack of wasting it.).
http://mwomercs.com/...figured-it-out/
Yeah, he posted in the wrong forum with a negative clickbait title. Still a simple and elegant idea that really, REALLY, ties it all together. In one swoop it solves:
Solid need for scouting mechs to perform their role
Dual Gauss/PPC snipers
Poptarting/Hillhumping
Pinpoint skill now is useful!!!
Pinpoint convergence is still a bit of a thing, but now it can be adjusted with Time to Target for those pesky high alpha builds.
Damn fine idea Wanderer. This needs some serious consideration as it really ties the room together.
Edited by Big Tin Man, 14 September 2015 - 11:09 AM.