

Marauder...with Ecm?
#1
Posted 13 September 2015 - 11:04 AM
So with 1/3 of the mechs having ECM, this indicates one of the 3 variants will have it?
Could it be the first ECM Hero mech??
#2
Posted 13 September 2015 - 11:06 AM
Hydrocarbon, on 13 September 2015 - 11:04 AM, said:
So with 1/3 of the mechs having ECM, this indicates one of the 3 variants will have it?
Could it be the first ECM Hero mech??
No, the MAD Bounty Hunter doesn't have ECM. That's the TBR Bounty Hunter.
Also, the Pirates Bane has ECM, it's the first ECM Hero.
Edited by Mcgral18, 13 September 2015 - 11:14 AM.
#4
Posted 13 September 2015 - 11:23 AM
#5
Posted 13 September 2015 - 11:26 AM
Everything else is from later in the timeline where the IS has toys like rotary autocannons and light fusion engines.
There are a lot of ECM variants available once we finally timeskip (and if PGI REALLY wants to get rid of weapon quirks like they are doing on the PTS and they still refuse to give the IS the significant numerical and tonnage advantages that they are supposed to have over clan forces, then we desperately need a timeskip if we are going to have even a semblance of balance between the clans and IS)
Edited by GeneralArmchair, 13 September 2015 - 11:28 AM.
#6
Posted 13 September 2015 - 11:31 AM
#8
Posted 13 September 2015 - 11:48 AM
ECM needs to be a light mech only thing...
#9
Posted 13 September 2015 - 11:59 AM

#10
Posted 13 September 2015 - 12:04 PM
Pretty sure the MAD-5L is the first factory ECM carrier, and it's the 3067 Capellan Confederation version of the Reseen Project Phoenix Marauder.
#11
Posted 13 September 2015 - 12:07 PM
LordKnightFandragon, on 13 September 2015 - 11:48 AM, said:
ECM needs to be a light mech only thing...
The prevalence of ECM is primarily a problem because the clans can slap it onto most popular builds with ECM equipped omni-pods. IS ECM mechs are by and large terrible and rely on the ECM as a crutch to keep their heads above water.
As for ECM marauders:
MAD-5L : Has Stealth Armor, which doesn't show up until at least 3063.
MAD-5R: Has a RAC-5, which isn't developed until 3062
MAD-6L: Has stealth armor (3063) and plasma rifles (3068)
MAD-7D: Has RAC-5 (3062) and an IS targeting computer (3062)
MAD-9M: Has Streak SRM-6 (3058). While the tech is closer to the techlevel available than most of the others listed here, its numbering designation implies that it isn't fielded until much later.
MAD-9S: Has a Light Fusion Engine (3062)
MAD-9W2: The first red flag is that this is based on a Word of Blake design, so it is a Dark Age era mech. Beyond that, it is equipped with a Snub-nose PPC (3067), improved jump jets (3069), heavy duty gyros (3067), and a light fusion engine (3062)
None of the seven ECM equipped MADs are available for the Clan invasion timeline. We really need to advance the clock to the post-invasion time period.
#13
Posted 13 September 2015 - 12:55 PM
GeneralArmchair, on 13 September 2015 - 12:07 PM, said:
Jihad era, Dark Age is after. Not sure how many of the WoB redesigns remained in production after the Jihad ended and everyone recaptured their factories.
#14
Posted 13 September 2015 - 12:55 PM
Hydrocarbon, on 13 September 2015 - 12:51 PM, said:
Where do you find timelines for variants? I've had the worst luck finding anything besides first production dates.
http://www.masterunitlist.info/
#15
Posted 13 September 2015 - 12:58 PM
Hydrocarbon, on 13 September 2015 - 11:04 AM, said:
So with 1/3 of the mechs having ECM, this indicates one of the 3 variants will have it?
Could it be the first ECM Hero mech??
None of the Marauder variants carry an ECM suite in their stock configurations until the debut of the MAD-5L in 3067.
Future canonical variants having ECM suites is not a guarantee that in-timeline variants will have the feature added (see: Banshee, BattleMaster, Grasshopper, Hunchback, JagerMech, Quickdraw, Shadow Hawk, Thunderbolt (which has six canonical ECM variants), Vindicator, and Wolverine).
Likewise, past canonical variants having ECM is not a guarantee that current variants will have the feature added (see: Firestarter, Stalker).
The Pirate's Bane is already the first ECM-capable Hero Mech.
#17
Posted 13 September 2015 - 01:54 PM
Sable, on 13 September 2015 - 11:23 AM, said:
We have no idea if the Marauder will truly be competitive or not. It could end up as a 75 ton Cataphract with an easy to hit from 360 degree shoulder weapon that everyone leaves empty.
#18
Posted 14 September 2015 - 07:20 AM
Bishop Steiner, on 13 September 2015 - 12:55 PM, said:
Thanks! However that's about the only useful info from that site. After looking them over, the available variants are rather stale. Given the low number of hardpoints, I'd presume people will either boat big weapons or a big engine. Mechs like this make it very clear they never designed mechs for tactical combat.
Davers, on 13 September 2015 - 01:54 PM, said:
After the IS quirk nerfs it will most assuredly suck cattle c*** vs clamz, but it's the fact it's available. It won't be as bad as a PB post-nerf, so maybe I should clarify my "first Hero ECM" question.
#19
Posted 14 September 2015 - 07:37 AM
#20
Posted 14 September 2015 - 07:39 AM
Hydrocarbon, on 14 September 2015 - 07:20 AM, said:
Thanks! However that's about the only useful info from that site. After looking them over, the available variants are rather stale. Given the low number of hardpoints, I'd presume people will either boat big weapons or a big engine. Mechs like this make it very clear they never designed mechs for tactical combat.
After the IS quirk nerfs it will most assuredly suck cattle c*** vs clamz, but it's the fact it's available. It won't be as bad as a PB post-nerf, so maybe I should clarify my "first Hero ECM" question.
that list is for exactly two things, to show official canon variants and when available. Tis why it's a master unit list.
For details on units, try http://www.sarna.net/wiki/Main_Page (solid overviews) and http://www.solaris7.com/ (For TRO breakdowns)
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users