The idea is simple. Each floodlight costs 10 MC, and fits into a ballistic or energy based hardpoint (but not missiles slots), takes up one crit slot and has 5 hit points. It has no weight (as far as the Mech is concerned) and has a range of 150 meters of illumination. This will give us a customization option as night time begins to fall upon our maps.
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With Night Time Maps How About Flood Lights For Mechs
Started by Kalimaster, Sep 14 2015 07:03 AM
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