Flea Mech 3D Model
#41
Posted 22 October 2015 - 04:45 AM
#42
Posted 22 October 2015 - 07:59 AM
Sagedabluemage, on 22 October 2015 - 04:41 AM, said:
that sucks. I'm glad you were able to get around it, and I'll try to have a look at it again soon and see what might have gone wrong.
what software are you opening it in?
#43
Posted 22 October 2015 - 06:15 PM
confracto, on 22 October 2015 - 07:59 AM, said:
that sucks. I'm glad you were able to get around it, and I'll try to have a look at it again soon and see what might have gone wrong.
what software are you opening it in?
Using up plus program to just pop it in to check it but it reigsters very poorly but importing/ export file type from blender to up plus works beutifully for fixing the issue. other than that the flea is rdy to print i just to need to clean up another board and press start XD this one will be about the size of the crab i just printed cuz u kno i like seeing all the lil details u put on them XD
if u get the chance wanna choose the color scheme for the flea?
confracto, on 22 October 2015 - 07:59 AM, said:
that sucks. I'm glad you were able to get around it, and I'll try to have a look at it again soon and see what might have gone wrong.
what software are you opening it in?
Using up plus program to just pop it in to check it but it reigsters very poorly but importing/ export file type from blender to up plus works beutifully for fixing the issue. other than that the flea is rdy to print i just to need to clean up another board and press start XD this one will be about the size of the crab i just printed cuz u kno i like seeing all the lil details u put on them XD
if u get the chance wanna choose the color scheme for the flea?
#44
Posted 22 October 2015 - 09:45 PM
I'd say the colour from the concept art is good (it's 114r145g166b).
trying a few quick variations, I've somewhat grown accustomed to the blue.
#45
Posted 17 November 2016 - 02:26 PM
This makes me want it even more, the torture!! So what, even if it is similar to the Locust. There are people wanting it, make it into some kind of combo pack, whatever. I sure want to buy it
#46
Posted 19 November 2016 - 09:42 PM
#47
Posted 19 November 2016 - 10:11 PM
#48
Posted 26 March 2017 - 03:54 PM
They kindly sent me one, and today I managed to finish painting it.
I thought about the blue/grey, but ended up going with the Fire Ant colours from Mechcommander 2.
#49
Posted 26 March 2017 - 05:35 PM
Mark Nicholson, on 26 March 2017 - 03:54 PM, said:
They kindly sent me one, and today I managed to finish painting it.
I thought about the blue/grey, but ended up going with the Fire Ant colours from Mechcommander 2.
Any chance of the Flea making it into the game? We need more 20 and 25 tonners.
Also it looks good.
#51
Posted 26 March 2017 - 06:38 PM
Tarogato, on 26 March 2017 - 05:40 PM, said:
This line of reasoning fails to account for all the other parts of mech creation, and the other people who work hard to do it all.
I have a feeling people might be slightly disappointed in a mech that didn't have any animation, textures, skins, a cockpit, loadouts, weapons, and everything else.
#52
Posted 26 March 2017 - 06:53 PM
Mark Nicholson, on 26 March 2017 - 06:38 PM, said:
This line of reasoning fails to account for all the other parts of mech creation, and the other people who work hard to do it all.
I have a feeling people might be slightly disappointed in a mech that didn't have any animation, textures, skins, a cockpit, loadouts, weapons, and everything else.
Awww, don't dash my hopes like that!
#53
Posted 26 March 2017 - 07:01 PM
#54
Posted 26 March 2017 - 07:49 PM
Luscious Dan, on 26 March 2017 - 07:01 PM, said:
It's ok, that's how I felt until yesterday when I started in earnest.
Tarogato, on 26 March 2017 - 06:53 PM, said:
I advocate light mechs when I can.
#55
Posted 26 March 2017 - 08:41 PM
Mark Nicholson, on 26 March 2017 - 07:49 PM, said:
I advocate light mechs when I can.
Stinger
Wasp
They need to happen Mr. Nicholson, the two most common light mechs in the IS... They'd also be the first 20t humanoid jumpers in game.... They also share art assets with each other and the Phoenix Hawk.....
#56
Posted 26 March 2017 - 11:52 PM
#57
Posted 28 March 2017 - 08:23 AM
#60
Posted 29 March 2017 - 12:01 PM
Mark Nicholson, on 26 March 2017 - 06:38 PM, said:
This line of reasoning fails to account for all the other parts of mech creation, and the other people who work hard to do it all.
I have a feeling people might be slightly disappointed in a mech that didn't have any animation, textures, skins, a cockpit, loadouts, weapons, and everything else.
But we could at least use it as a cockpit item, right?
Edited by armyunit, 29 March 2017 - 12:01 PM.
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