1 Day Left Countdown To Black Knight Release Sept 22Nd
#21
Posted 16 September 2015 - 10:33 AM
#22
Posted 16 September 2015 - 10:38 AM
#23
Posted 16 September 2015 - 10:47 AM
Hatachi, on 16 September 2015 - 10:33 AM, said:
Bounty Hunter's Marauder can boat lasers almost as well as Black Knight, and it comes with jump jets.
Plus, you could use your other Marauders to try combined energy/ballistic or energy/missile configurations.
#24
Posted 16 September 2015 - 10:47 AM
http://www.gamershel...arge/uk/389.jpg
It just looks at you and says yaaaahhh B*tch, who's next?
Please don't be underarmored and as the southerners call it, "Fra-Gee-lay"
#25
Posted 16 September 2015 - 10:49 AM
Seriously... that little extra heigh would have been really nice...
Edited by Gas Guzzler, 16 September 2015 - 10:50 AM.
#26
Posted 16 September 2015 - 10:53 AM
#27
Posted 16 September 2015 - 10:56 AM
But that badge just makes me think about is how cool a Black Knight would look with an actual flail hanging from a wrist actuator and swinging it around.
Alas.
#29
Posted 16 September 2015 - 11:05 AM
Sounds Awesome. I hope it gets the needed 25%+ weapon quirks...
#30
Posted 16 September 2015 - 11:13 AM
Prosperity Park, on 16 September 2015 - 11:05 AM, said:
Sounds Awesome. I hope it gets the needed 25%+ weapon quirks...
They won't because then all the Clan players will QQ, but yeah they are all super low, its sinking in more now that I see it in game. The concept art showed the arm hard points considerably higher, so I'm pretty disappointed about that.
Hopefully when they input all those super low hardpoints into their algorithm it will spit out some really great quirks
Edited by Gas Guzzler, 16 September 2015 - 11:11 AM.
#31
Posted 16 September 2015 - 11:36 AM
In black it's nice, tho. I'll probably get it with cBills, but forking cash over for another all energy mech with almost no variety between builds? Nope. I got the Grasshopper and chances are good the Grasshopper will perform equal or even better than the Black Knight.
I also preordered the Marauder plus Hero and that mech will be a good deal better than both the GRH and the BL-X-KNT.
#32
Posted 16 September 2015 - 11:49 AM
Edited by Ramrod AI, 16 September 2015 - 11:52 AM.
#33
Posted 16 September 2015 - 12:12 PM
I looked at the other 3 as extras in the mauler package that are just ...there!.
This is looking like to be a nice extra though!
#34
Posted 16 September 2015 - 12:16 PM
It would be a shame If this gorgeous mech ended up looking stupid because it bobbles around like a crack addict going through withdrawl.
*glares at Grasshopper*
Edited by Sigilum Sanctum, 16 September 2015 - 12:17 PM.
#36
Posted 16 September 2015 - 12:18 PM
Almond Brown, on 16 September 2015 - 10:18 AM, said:
Yah. No one just "throws up a little" in their mouths any more these days...
I just throw up a little ... got a 7 kill match in my Exe the other day with 2xUAC5, 3xER Mediums and 3xER Smalls. I try to avoid going anywhere near ghost heat territory for most of my mechs, it's just boring to spam the same weapon (even my TDR-5SS has a pair of LLs in the right shoulder instead of just 7xMPL)
#37
Posted 16 September 2015 - 12:18 PM
#38
Posted 16 September 2015 - 12:20 PM
GeminiWolf, on 16 September 2015 - 12:18 PM, said:
What the hell are you talking about.
#39
Posted 16 September 2015 - 12:24 PM
#40
Posted 16 September 2015 - 12:28 PM
Edited by Igor Kozyrev, 16 September 2015 - 12:32 PM.
14 user(s) are reading this topic
0 members, 14 guests, 0 anonymous users