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Event Abuse


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#21 Soulstrom

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Posted 19 September 2015 - 08:19 AM

View PostSarlic, on 19 September 2015 - 08:10 AM, said:

"Dont blame the players they said"

But did you know....pssst....did you know that people have some actual responsiblity? :ph34r:


I agree. Players should be held responsible for some of the things that they do, but this is ultimately a game (or for some people, me included, a way of life. ;)) and no one should be made to feel inadequate. That is not how you build a community. People should be called out but given constructive pointers, not blamed. Responsibility should be taken by all players on their actions in game, but ^%$# does happen and sometimes the idea you have fails. Live, learn, and then play harder. ;)

#22 krash27

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Posted 19 September 2015 - 08:30 AM

View PostSoulstrom, on 19 September 2015 - 08:19 AM, said:


I agree. Players should be held responsible for some of the things that they do, but this is ultimately a game (or for some people, me included, a way of life. ;)) and no one should be made to feel inadequate. That is not how you build a community. People should be called out but given constructive pointers, not blamed. Responsibility should be taken by all players on their actions in game, but ^%$# does happen and sometimes the idea you have fails. Live, learn, and then play harder. ;)

Are not repercussions part of learning?
If PGI doesn't proactively dole out repercussions for behavior like this then what will stop these people from continuing to exploit the game in the future? What will stop other units from doing the same when they see so many already getting away with it?
Although I do agree that if this unit is deemed to have to many whales, then PGI will favor them and the punishments wont fit the crimes, they will move on to the next exploit like has been done so many times now.

krash27

#23 Galenit

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Posted 19 September 2015 - 08:39 AM

[color=#00FFFF]Though we strive to ensure players understand the reasons for suspensions: We reserve the right to remove access for any player at any time for any such unlisted abuse. The purpose of the categorization and lists is to help you better understand those abuses we have already frequently encountered.[/color]

[color=#00FFFF]Exploiting / Griefing / Non-Participation[/color]
[color=#00FFFF]Our definition of Exploiting / Griefing includes:[/color]
  • Wilfully or repeatedly destroying Teammate or Lancemate 'Mechs.
  • Wilfully or repeatedly self-destructing one's 'Mech by Overheating or going Out-of-Bounds
  • Wilfully or repeatedly disconnecting during a match.
  • Wilfully or repeatedly spamming in-game chat.
  • Persistent non-participation in core game mechanics.
  • Wilfully or repeatedly taking advantage of an issue for personal gain.
http://mwomercs.com/...nduct-expanded/




They did not participated in a core game mechanics.
Sorry guys, you broke the rules by not fighting.
You just played shooting range target and thats not a core mechanic.
And you take advantage of an issue for personal gain, aka better score, rank and prices.

At least they can ban 13 of them, the other 11 where part of it and maybe banable too.

For that, pgi should show all players that they take care of cheaters, exploiters and other scum.

Edited by Galenit, 19 September 2015 - 08:43 AM.


#24 Brody319

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Posted 19 September 2015 - 08:44 AM

I feel an easy comparison that recently showed up in the game CS:GO.

In CS:GO there was a bug that could be exploited




This is an exploit and you can be banned for a month for using it since it counts as griefing. This is a bug in the game not an external exploit. These players use an internal way to break the game. A perma ban isn't in order, but I would say a week or a month ban from the game is in order.

Simply to prove to others who think they should use exploits that they can and will be punished if caught.

#25 Valdherre Tor

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Posted 19 September 2015 - 08:44 AM

This has been going on since the beginning.... some of the larger units have made alt accounts for "training" but turned them into farms to earn huge amounts of c-bills, LP, and mastering mechs. CW has always been this way. If your dropping in a pug for CW and see a disco/afk on your team and there is a 12man on the other side, its likely that the disco was planted to throw the match. The real thing that sticks out is how has this affected the battle of tukayyid and other unit CW events, every event up to this point is drawn into question. The only way to get a fair CW match these days is to drop with a 12man vs 12man.

#26 Soulstrom

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Posted 19 September 2015 - 08:51 AM

Any chance where you can make it so there is only one account per person?

#27 Valdherre Tor

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Posted 19 September 2015 - 08:54 AM

View PostSoulstrom, on 19 September 2015 - 08:51 AM, said:

Any chance where you can make it so there is only one account per person?


No, because all you need is an alternate e-mail address and extra hardware to run the game.

#28 AssaultPig

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Posted 19 September 2015 - 08:58 AM

if your game/contest/event/whatever has a **** ruleset, you as the designer/organizer should expect a **** outcome

it's really frustrating because PGI have designed really good/fun events that distribute more or less the same rewards, without the ******** randomness or incentives for bad behavior. The various REACH INTO THE BAG weekend events are lots of fun, why not just do versions of that when you want to give rewards out to a mass of people.

#29 Soulstrom

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Posted 19 September 2015 - 08:58 AM

View PostValdherre Tor, on 19 September 2015 - 08:54 AM, said:


No, because all you need is an alternate e-mail address and extra hardware to run the game.


I realize this is the case, but I sure there is a way to make it so. You know what the sad part is; it is that this event will just show PGI that they shouldn't do this anymore for the community. Which is sad. :(

#30 jss78

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Posted 19 September 2015 - 09:01 AM

If PGI won't punish them, I agree, show us the names.

As far as that "white hat" explanation of wanting to do some grand service to the MWO community ... I say BULLSH*T. Get a life kiddos. Maybe your bans will help you along in that direction.

#31 Mudhutwarrior

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Posted 19 September 2015 - 09:10 AM

View PostValdherre Tor, on 19 September 2015 - 08:44 AM, said:

This has been going on since the beginning.... some of the larger units have made alt accounts for "training" but turned them into farms to earn huge amounts of c-bills, LP, and mastering mechs. CW has always been this way. If your dropping in a pug for CW and see a disco/afk on your team and there is a 12man on the other side, its likely that the disco was planted to throw the match. The real thing that sticks out is how has this affected the battle of tukayyid and other unit CW events, every event up to this point is drawn into question. The only way to get a fair CW match these days is to drop with a 12man vs 12man.


Then they come here and tell the scrubs their c-bill earnings are better than before and to get better scrub.

See the pattern?

Anytime you organize you invite corruption over time. And the teams have clearly proven that they cannot or will not self police. (just use the cheaters rejoining their units under alts as an example)

When stuff like this happens disband the units completely and erase their earnings completely. Once they understand theat if caught they all will go back to the stone age they will get the hint.

#32 Novakaine

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Posted 19 September 2015 - 09:25 AM

Posted Image

#33 Yokaiko

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Posted 19 September 2015 - 09:27 AM

View PostMudhutwarrior, on 19 September 2015 - 09:10 AM, said:


When stuff like this happens disband the units completely and erase their earnings completely. Once they understand theat if caught they all will go back to the stone age they will get the hint.


or they will just leave.

#34 Catra Lanis

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Posted 19 September 2015 - 09:41 AM

View PostYokaiko, on 19 September 2015 - 09:27 AM, said:


or they will just leave.

Good

#35 Yokaiko

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Posted 19 September 2015 - 09:44 AM

View PostCatra Lanis, on 19 September 2015 - 09:41 AM, said:

Good



How many players do you think this game has to spare?

#36 Catra Lanis

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Posted 19 September 2015 - 09:48 AM

View PostYokaiko, on 19 September 2015 - 09:44 AM, said:



How many players do you think this game has to spare?

I do not much care. Once the game gets a reputation for being full of exploiters that only get a slap on the wrist when caught it will not have a future anyway. At best it will stay a niche game for a dwindling playerbase and you can look to the stars for an influx of new players.

Edited by Catra Lanis, 19 September 2015 - 09:48 AM.


#37 Valdherre Tor

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Posted 19 September 2015 - 09:48 AM

View PostYokaiko, on 19 September 2015 - 09:44 AM, said:



How many players do you think this game has to spare?



roughly 19,000 minus how ever may alts

#38 Yokaiko

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Posted 19 September 2015 - 09:49 AM

View PostValdherre Tor, on 19 September 2015 - 09:48 AM, said:



roughly 19,000 minus how ever may alts


Of them how many are spending?

#39 Bishop Steiner

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Posted 19 September 2015 - 09:51 AM

View PostYokaiko, on 19 September 2015 - 09:49 AM, said:


Of them how many are spending?

apparently enough that PGI hasn't felt enough of a need to revise their monitization policies..... for better or worse.

#40 Yokaiko

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Posted 19 September 2015 - 09:52 AM

View PostBishop Steiner, on 19 September 2015 - 09:51 AM, said:

apparently enough that PGI hasn't felt enough of a need to revise their monitization policies..... for better or worse.



Yeah that is why I won't even buy premium time anymore.



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