

1000+ Damage, All Hero Mechs, Premium Time = 260K Cbills?
#1
Posted 17 September 2015 - 12:37 PM
I did the second highest damage on the team (yeah, poor team) but only 2 kills and 12 Assists.
Does that amount of CBills sound right to you?
The guy who did the the third highest damage on my team (900 or so) wasn't using Hero Mechs and did 360K CBills. 260K seems very low to me given I was using all Hero Mechs and Premium Time was running.
#2
Posted 17 September 2015 - 12:39 PM
Appogee, on 17 September 2015 - 12:37 PM, said:
I did the second highest damage on the team (yeah, poor team) but only 2 kills and 12 Assists.
Does that amount of CBills sound right to you?
The guy who did the the third highest damage on my team (900 or so) wasn't using Hero Mechs and did 360K CBills. 260K seems very low to me given I was using all Hero Mechs and Premium Time was running.
as far as i know, the more remaining mechs you have the higher your income is.
how many mechs did the other guy have left?
#3
Posted 17 September 2015 - 12:40 PM
Alienized, on 17 September 2015 - 12:39 PM, said:
We both used all four of our Mechs.
(I didn't know that having unused Mechs provided a bonus though.)
The other guy had more kills than me.
Edited by Appogee, 17 September 2015 - 12:42 PM.
#4
Posted 17 September 2015 - 12:41 PM
#5
Posted 17 September 2015 - 12:43 PM
which means the guy that pushes first and dies has the worst of it even though he does necessary things.
one reason why i really hate CW.
the workhorses that eat damage have to eat all the cr4p in the end and get out with nothing.
it has to change.
current rewarding system is a full fail idiocracy and one of the reasons CW scks masively.
#6
Posted 17 September 2015 - 12:44 PM
The guy that got 360k with only 900 damage probably doubled your assists.
#7
Posted 17 September 2015 - 01:21 PM
AlphaToaster, on 17 September 2015 - 12:44 PM, said:
Nah he and I were fighting side by side. Our kills+assists totalled the same, but he got more of the kills and I got more of the assists ... even though I did more of the damage.
Edited by Appogee, 17 September 2015 - 01:21 PM.
#8
Posted 17 September 2015 - 03:32 PM
Appogee, on 17 September 2015 - 12:37 PM, said:
I did the second highest damage on the team (yeah, poor team) but only 2 kills and 12 Assists.
Does that amount of CBills sound right to you?
The guy who did the the third highest damage on my team (900 or so) wasn't using Hero Mechs and did 360K CBills. 260K seems very low to me given I was using all Hero Mechs and Premium Time was running.
it helps to have a screenshot
#10
Posted 17 September 2015 - 03:48 PM
Also fairly low damage count to be honest. You said "over 1000", but you were talking like 1063 total. That's a rather mediocre score for a CW game.
And you lost, so that's a chunk of c-bills gone there. Plus no contract bonus. Probably minimal salvage bonus depending on how many kills your team managed before going down.
This really wasn't a strong game. I'm not sure what you were expecting.
Edit: If the comparison was with your friend, the answer is component destruction. Those are lots of money, and you only got 4 that game.
Edited by Vlad Ward, 17 September 2015 - 03:50 PM.
#11
Posted 17 September 2015 - 03:51 PM
Appogee, on 17 September 2015 - 03:38 PM, said:

well you lost and you only had 10 assists, theres your problem
don't panic though, they are probably tuning income off of the global average of ~960 damage. If you can be consistent your earnings will be solid. It also helps to be in a unit with a high win rate. I make a lot of cbills in CW but I also get monster games and average about 1900 damage.
Edited by Kin3ticX, 17 September 2015 - 04:03 PM.
#12
Posted 17 September 2015 - 03:55 PM
Appogee, on 17 September 2015 - 12:37 PM, said:
I did the second highest damage on the team (yeah, poor team) but only 2 kills and 12 Assists.
This is the problem. If your team is getting blown out, your income suffers dramatically for that game. Most of your money comes from damage, kills, and assists. If few people on the enemy team are dying, you get a lot less cash no matter what you do, and your damage opportunities are vastly smaller. In a close game, even if you lose, you can still make tons of money. In a win that is heavily one sided, if you don't get your assists and damage in, you won't get that much money. The best income comes from any game that results in a lot of mechs being killed for your side. If enemy mechs don't die, you lose tons of money.

#13
Posted 17 September 2015 - 05:35 PM
I would call 1250 the "average" point, and really you ought to expect at least 1500 damage if you want a worthwhile reward.
Which isn't to say CW (and the rewards in particular) can't/shouldn't be overhauled, cause it all should get a good overhaul, but this case in particular doesn't seem very strange to me, if you consider the details.
Edited by Telmasa, 17 September 2015 - 05:37 PM.
#14
Posted 17 September 2015 - 11:08 PM
But when you've used all Hero Mechs, and you have Premium Time running, and you've done the second highest damage on your team, I'd expect to earn more than a paltry 260K CBills.
I also think it's ridiculous that I did more damage, but because my friend just happened to deliver the lucky killing blows as we fought side by side, he earned 30% more CBills even though he wasn't using Hero Mechs.
That is a screwed reward system.
Edited by Appogee, 17 September 2015 - 11:10 PM.
#15
Posted 17 September 2015 - 11:12 PM
Yeah, sounds kinda generous honestly. Sometimes you get screwed with losses but the game doesn't really reward failure, nor should it.
#16
Posted 17 September 2015 - 11:16 PM
#17
Posted 18 September 2015 - 12:04 AM
BLOOD WOLF, on 17 September 2015 - 11:16 PM, said:
My understanding is that you get 1/4 of that +30% extra money for each hero/invasion/etc. in dropdeck, no need to play those actually just have to be in the deck.
Edited by Curccu, 18 September 2015 - 12:06 AM.
#18
Posted 18 September 2015 - 12:04 AM
when i do over 4000 and 20 kills and i have premium time my reward is around 900k-1 million c bills
#19
Posted 18 September 2015 - 02:46 AM
What should really be erased is lowering rewards and match score for dead Mechs. This rewards staying in the back and shooting for 30 minutes with 2 large lasers on your light Mech. Useless in battle but hey, PGI says that is the way to go... Doesn't seem like a good idea but hey, not our call.
Highest score I've seen was from this one guy. 1500 damage, had all his Mechs. 2 kills, around 30 assists though mostly only for tagging the enemy, not doing any real damage. His rewards must have been incredible because he had match score over 1200...
I am capable of doing that in one frontline Mech that stays in battle for 10 minutes. Even more kills, more damage. More everything. But my rewards are terrible compared to this guy. Not fair or reasonable, but in effect.
Edited by Mordin Ashe, 18 September 2015 - 02:47 AM.
#20
Posted 18 September 2015 - 03:33 AM
Appogee, on 17 September 2015 - 11:08 PM, said:
But when you've used all Hero Mechs, and you have Premium Time running, and you've done the second highest damage on your team, I'd expect to earn more than a paltry 260K CBills.
I also think it's ridiculous that I did more damage, but because my friend just happened to deliver the lucky killing blows as we fought side by side, he earned 30% more CBills even though he wasn't using Hero Mechs.
That is a screwed reward system.
Mentioned it earlier, but yeah - Component destruction. You got 4 total, including the ones which were CT kills. Your friend may have done less damage, but if he got that much more money than you I bet he was taking off components left and right.
Also if you had a bunch of lurm potatos on your team (It was a loss, so I assume there were at least a couple), he could've received a good chunk of spotting bonuses.
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