MeiSooHaityu, on 26 September 2015 - 07:20 AM, said:
I'm pretty open, and I like giving mechs a benefit of a doubt, but no, this mech is terrible.

#SoTerrible #BellyMounts #DOA
This was an incredibly fun match, right after another 500~ game that I unfortunately couldn't carry. (Had to fight 3 lights by myself with an open chest. Cored one, legged another, but then got taken down)
Heavy slug fest in River City. We hit the ground on the other side of the river in front of the citadel, rather then the land route to it. Most of our team was a bit slower, so it threw me in the light lance due to a speed tweaked XL350 BK clocking in at 84kph, which feels like a really nice balanced speed for this chassis. I'd personally like maybe some acceleration/deceleration quirks, after all it is a humanoid, but I can live with it for now.
I link up with our Assault lance, because I generally feel that's the best place for a BK, especially one using the R with 2x AMS. AMS has been wonderful this weekend due to the event and the inevitable lrm swarm. Fight starts out fairly text book with them attempting to poke from the silos to the "right" (our perspective) of the citadel. I take some early fire from a poor position by the gas storage pod looking things (globes?) and instead do what BK's do best: Corner poke from a building. By popping out and letting go of my 2x lpl 5x mlas, and due to the actually useful range quirks, I'm able to harass a lot of dangerous opponents including a TBR, who don't seem to be particularly keen on trading with me.
I don't know if it was the fact that my medium lasers were probably still doing decent damage, or just the psychological effect of getting hit by all of them, I don't really know for sure. I think its a bit of both. This doesn't last too long, however, because they move up a BJ, and he simply outclasses me in that position, being basically completely hull down and still able to bring his firepower to bare. Short story, I don't stick around, and my team wisely pushes "left" (once again, our perspective) around the citadel, underneath the bridge.
This ends up initially taking the enemy by a bit of surprise, and suddenly we're up a couple kills, two of them to me, a Hunchback and the BJ from earlier. I also pump a lot of damage into a couple other mechs, one of them being their TBR. Unfortunately, our push sort of stalls and it turns into a slug fest where both teams lose all but two of the mechs on either side.
On our side, we had me, with an open chest (pretty normal at this point in a game in a BK right now) and a
really
messed up WHK who had been doing really good along side me. Whole different ball game on the enemy team. Basically freaking
fresh EBJ dakka build of some kind, and an ECM HBR boating lasers.
We absolutely can't trade with the HBR, he's getting first shots off every time and we realize it's simply going to lose us the game. Moments prior, I had just watched the EBJ come around a corner and slaughter our 3rd remaining guy (putting us down to the WHK and me) and a put a few burns into him before retreating, taking some glancing fire to my arms. WHK was trading with the HBR a bit, and managed to put a few good PPC hits into him apparently. I manage to get a random chance angle on the HBR and blow his arm off, but he hits me good and it brings me lower then I wanted to be.
We realize we were going to lose at this rate, and retreat to the cap which was about 50 feet behind us to draw them in.
They make their big mistake not waiting for each other to move in simultaneously and we take the initiative, EBJ moves in first and we slam him, me putting an alpha, and the WHK finishing him off with two of his own. HBR moves in from the side and I take point hitting him with an alpha, and barely surviving one of his own, due to blowing his arm off earlier. WHK finishes him off too.
This thing was a scalpel, and having played
a lot of HBK-4P, I felt very at home with lopping arms and side torsos off of basically anything I got within 500m's.
Was a great match, and while I love my TDR-5SS, and it would of performed similarly, I felt more "at home" in the BK in a city environment then I
ever have in my TDR. Trying to weave in and out of 90 degree turns in a TDR can be a nightmare with its broad shoulders scraping and potentially getting caught on everything. With the BK it's a breeze and it feels like it was made for that type of environment.
You guys keep moaning and complaining at how bad it is. I'm going to keep having fun and making money.
Once again, before any yahoo tries to make it out I'm saying this is a GOOD mech or a COMPARABLE mech to everyone's favorite meta mechs, I'm not. I'm just making the point that a lot of you are completely blowing it out of proportion, and I wouldn't be surprised if a lot of you are theory crafting without ever having set foot in it.
Edited by Victorion, 27 September 2015 - 04:10 AM.