Nightmare1, on 23 September 2015 - 09:21 AM, said:
I'm disappointed. I thought PSR was supposed to move up if you did well on a loss, and move down if you did poorly on a win. Instead, it seems little different from ELO since it's tied largely to your W/L.

It does do that. You just do not see it on the bar.
A middle of the road math guess would be that if your game score is 500 (a great game) and you get 10 pts to psr for every 25 above 100 that would be +160 and they give you +25 for the win, that looks like a good +185 to PSR.
Well this is kinda flawed because anybody who can breathe would keep advancing slowly and surely. PGI needs your average performance so they now average this amongst all your games in a period (approx 2000) so +185 becomes 185/2000=.0925pts added to your PSR. even more assume psr has 100pts per tier (could be 1000 but will still be similar result).
Determine modifier to PSR from game score:
X = ((game score-100)/25)*10)
Determine how modifier affects your game average and advancement to next tier"
(X/number of games)/points per tier = .000925% advancement to next tier
(((500-100)/25)+25)/2000)/100 = .000925%
Note: even if my guesses are off as to how the modifiers are factored. I am still demonstrating why moving from t2 to t1 in a string of great winning games will advance you less than .5% of the way
couple of things to learn
- The fewer games you have played the quicker you can move up or down
- PSR is set up to determine your ability for MM and it needs to look at your average play. So somebody moving into T1 from T2 has to have played more games so the progression will become slower as you move up
- Many people love sports but very few can play cut it at the college level and even fewer can do it pro. This is what PSR is designed to separate those levels of skills for the MM. It is not a title to be earned by learning a tutorial off of Utube.