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Allright. Did Anyone Caught The Stream? Who's Going To Fund?


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#1 Sarlic

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Posted 28 September 2015 - 11:06 AM

*Raises hand*

http://battletechgame.com

From what i could catch from the text on Twitch / Ngng this is going to be a awesome game. The developers have the experience and no clans (yet) and no terrible F2P model.

Basic game and expansions(?) later.

What about you?

Edited by Sarlic, 28 September 2015 - 11:10 AM.


#2 Lorian Sunrider

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Posted 28 September 2015 - 11:09 AM

Why did you feel the need to create a second thread when you've already been commenting in the other one? :lol:

Didn't get to see the stream, hoping its up tonight so I can watch, but regardless my wallet is going to be lighter tomorrow.

#3 Sarlic

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Posted 28 September 2015 - 11:11 AM

View PostLorian Sunrider, on 28 September 2015 - 11:09 AM, said:

Why did you feel the need to create a second thread when you've already been commenting in the other one? :lol:

Didn't get to see the stream, hoping its up tonight so I can watch, but regardless my wallet is going to be lighter tomorrow.


Deadly curious because there were at some point over 1000 viewers. I wonder how many from here and are most likely going to fund? ;)

Edited by Sarlic, 28 September 2015 - 11:12 AM.


#4 Juodas Varnas

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Posted 28 September 2015 - 11:14 AM

From what people told me, Quads got a 'maybe', which is more than i was expecting, even though it's less than i hoped.

I'll try to drop some money on the kickstarter too, at least enough to get a copy of the game (maybe also the soundtrack? Cause if Shadowrun is anything to go by, the soundtrack is going to be f*cking best)

#5 luigi256

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Posted 28 September 2015 - 11:16 AM

Didn't watch the stream but I'm almost definitely going to back the kickstarter. I've backed some other games that I've had a mild interest in but as a fan of the battletech/mechwarrior franchise I'm almost definitely going to be throwing some money at this.

#6 Mirkk Defwode

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Posted 28 September 2015 - 11:18 AM

View PostSarlic, on 28 September 2015 - 11:06 AM, said:

*Raises hand*

http://battletechgame.com

From what i could catch from the text on Twitch / Ngng this is going to be a awesome game. The developers have the experience and no clans (yet) and no terrible F2P model.

Basic game and expansions(?) later.

What about you?


Technically I already funded it...they were doing Pre-Kickstarter sales at PAX and backed it there.

I'll be upping what bracket I'm in once the real Kickstarter page comes out.

#7 C E Dwyer

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Posted 28 September 2015 - 11:23 AM

I will probably back it

I do want it to happen, and a big selling point for me is that the game won't be screwed up by clan mechs.

I am after being a Founder here and Mech warrior tactics extremely anti kick start, but i'm still more likely to fund it than not, at least to some extent.

I guess I shall wait and see if, and if there are kick starter goodies, what they are.

#8 Felio

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Posted 28 September 2015 - 11:24 AM

TLDW version, pl0x. And will it have co-op? A cool campaign?

#9 kesmai

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Posted 28 September 2015 - 11:25 AM

it was stated clearly that you will control 4 mechs. a lance. was hoping they gonna go for company size...
i will take a look at the kickstarter tomorrow and decide then if i back it up.

#10 Tyler Valentine

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Posted 28 September 2015 - 11:25 AM

I watched. Saw a lot of names I recognized as well so there was good representation from this game (no big surprise). Sounds freaking awesome! I really hope they at least make tier 3 (lol) so we can have a in-depth game besides just the campaign. Also very interested to see if they could come up with a way to do turn-based multiplayer over 2 people. I will be donating $50 at the very least.

#11 STEF_

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Posted 28 September 2015 - 11:26 AM

My wallet is ready since the first day it was announced.

#12 Tyler Valentine

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Posted 28 September 2015 - 11:26 AM

View PostCathy, on 28 September 2015 - 11:23 AM, said:

I will probably back it

I do want it to happen, and a big selling point for me is that the game won't be screwed up by clan mechs.

I am after being a Founder here and Mech warrior tactics extremely anti kick start, but i'm still more likely to fund it than not, at least to some extent.

I guess I shall wait and see if, and if there are kick starter goodies, what they are.


Cathy, Jordan's Kickstarter record is flawless if it makes you feel any more confident.

#13 Sarlic

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Posted 28 September 2015 - 11:31 AM

View PostFelio, on 28 September 2015 - 11:24 AM, said:

TLDW version, pl0x. And will it have co-op? A cool campaign?


No idea, perpaps on ngng?
My hearing is terrible, i just looked at the text and caught some things.

Forgot to mention Melee is in! So Atlas melee will be possible as far i may believe

#14 BadgerWI

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Posted 28 September 2015 - 11:31 AM

They will shut up and take my money or so help me there will be hell to pay!

#15 Sarlic

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Posted 28 September 2015 - 11:33 AM

View PostBadgerWI, on 28 September 2015 - 11:31 AM, said:

They will shut up and take my money or so help me there will be hell to pay!


Posted Image

Everybody was like this in the chat!

#16 3xnihilo

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Posted 28 September 2015 - 11:34 AM

I am planning on supporting the kickstarter. Couldn't watch the stream though, it is apparently not considered part of my job.

#17 Felio

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Posted 28 September 2015 - 11:36 AM

View PostTyler Valentine, on 28 September 2015 - 11:25 AM, said:

Also very interested to see if they could come up with a way to do turn-based multiplayer over 2 people.


Too many developers shy away from turn-based multiplayer, but I have seen it dealt with a couple of ways.

First is turn timers. You have to complete your turn in X seconds or your turn ends. Sometimes in the lobby you can set this number or disable it altogether.

Second is total time for turns, which I think is how they do chess competitively. You have X minutes with which to complete all of your turns. You can take 1 second or 5 minutes on a single turn, but when your 30 minutes are up, you lose.

Third is autoattacks are continuous. Everyone attacks simultaneously on a beat. In-between attacks, you can select an ability to use on the next beat instead. Probably less useful for this game.

#18 martian

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Posted 28 September 2015 - 11:39 AM

View PostSarlic, on 28 September 2015 - 11:31 AM, said:

No idea, perpaps on ngng?
My hearing is terrible, i just looked at the text and caught some things.

Forgot to mention Melee is in! So Atlas melee will be possible as far i may believe


When J. Weisman said that his favorite 'Mech is the Hatchetman ... :D

#19 Roadkill

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Posted 28 September 2015 - 11:42 AM

Nope. No more pre-funding for me. Been screwed over too many times.

If I like the game when it comes out, I'll buy it. But I'm not giving any more companies money until the product is worth buying.

You want pre-funding? Find a publisher. They'll take some/all of your profits in exchange for pre-funding your game.

What do gamers get for pre-funding? Some trinkets and baubles aren't going to cut it anymore. I'll next consider pre-funding something when I'm offered a share of the proceeds.

#20 TercieI

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Posted 28 September 2015 - 11:43 AM

Ninja-backed at Gencon already.





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