So, both can brawl decently, but the MAD has the advantage of being lower to the ground, thus able to get from place to place less noticed... though clearly going to be focused once it is. The MC II has decent arm shields with ballistics but if it loses an arm, no good.. Same with the missile ears. I DO want to carry missiles on my assault every so often (ATM's and such) So would the Mad Cat be a poor choice?
And, while I do want an ATM monster, I still like the versatility and builds I can use with the other chassis in each pack. In particular, I like the looks of laser vomit, LB 20-x, PPC's and really much of anything at this point since I'm still learning. So... which to put my money in?
Edit: I should add that what drew me to the MAD to begin with was the Scorch and the possibilities of running four ATM 12's for the fun of it after playing with the Revenant. But, if the Mad Cat can do that with one of the default chassis PLUS a hero mech with its own strengths.. that's what puzzled me.
Edited by Rivenix, 03 May 2018 - 05:59 PM.