3kills, 5 assists, 362 damage and team loss = arrow down
1 kill, 2 assists, 205 damage and team win = arrow up
This seems to show that a team win or team loss is major determining factor weather you advance or decline in a tier no matter how well you do in a match (except for extream things like AFK's or someone gets 11 kills and still loses because of capping). I thought I had read someplace that the win or loss was not supposed to be a major factor in the determination of advance or decline in the tier ranking. Is this true or is it that I just have no idea how this tier thing is supposed to work.


This Tier Thing Seems Odd
Started by amenophis, Sep 26 2015 11:31 AM
2 replies to this topic
#1
Posted 26 September 2015 - 11:31 AM
#2
Posted 27 September 2015 - 01:56 AM
Biggest determining factor on rank is either win/lose result or having a ridiculously high score. Low score on a win moves up, high score on a lose stays neutral. Probably some more extremes to it than that, but that's my own experience this week. Well, that and the match score formula got ghost patched tuesday.
#3
Posted 27 September 2015 - 03:49 AM
Has anyone else noticed the incredibly unbalanced MM, I seem to only get 12-1 wins ...or losses
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