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Here are some initial placeholder values that we are working with for this system:
The differences in total weight of each group size seem extraordinarily arbitrary. Going from 5 to 6 members increases your tonnage allowance by 35, but going from 8 to 9 members increases it by 100?
Are these values 'completely placeholder' (i.e. just numbers put here to look like numbers), or supposed values (i.e. this seems like around the right place)?
It would make more sense (and be more comprehensible) to use a different set of steps than this initial blurg- either the same increase in minimum tonnage and the same increase in maximum tonnage for each added player, or steadily shrinking increases in maximum tonnage and either consistent or steadily growing increases in minimum tonnage.
For instance:
2: 80-150
3: 130-215
4: 180-280
5: 235-345
6: 285-410
7: 340-475
8: 390-540
9: 440-605
10: 495-670
11: 545-735 (Not an allowable group size, but provided to show the similarity in tonnage changes.)
12:600-800
(That's 52 tonnes of increase per added member on the minimum number, and 65 per member on the maximum.)
Would be steps of the same size as both sides, and could serve as a much saner place to start. It would be much easier to adjust (and understand the results of adjusting) something that's consistent to begin with like this, than it would to start with weird, shifting step sizes.
If you wanted to weight things towards more tonnage for lighter groups, then you could easily alter that by, say, making each increase five tonnes less than the previous one for maximum tonnage, thus making the tonnage per player smaller as the group size increases in a less-linear fashion.
This would then yield:
2: 80-175
3: 130-260
4: 180-340
5: 235-415
6: 285-485
7: 340-550
8: 390-610
9: 440-665
10: 495-715
11: 545-760 (Not an allowable group size, but provided to show the similarity in tonnage changes.)
12: 600-800
Edited by Quickdraw Crobat, 01 October 2015 - 05:35 PM.