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They Remake Caustic, One Of My Most Favourite And Successful Maps


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#1 bad arcade kitty

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Posted 29 September 2015 - 03:00 PM

i'm so afraid they will ruin it forever/
no streak sneaking over the edge on nascaring mechs anymore, no crazy skirmishes when two teams whirling clockwise and counter clockwise meet together, no hunting for the lost enemy assaults and stray lurmboats, no counter hunting for the hunters of our lost assaults and stray lurmboats... i'm serious, i know that many people hate that map, but for me it and alpine are one of my most successful and favourite too, i'm going to lose a dear piece of the game soon ><

#2 Kira Onime

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Posted 29 September 2015 - 03:02 PM

They're mostly adding crap around the map to prevent the disgusting nascar effect on it.
They aren't changing the size or overall design of it.

#3 Piney II

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Posted 29 September 2015 - 03:02 PM

Welcome to change............our only constant.

Improvise, adapt, overcome.

#4 Gas Guzzler

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Posted 29 September 2015 - 03:03 PM

*puts hand on back*

It will be okay.

#5 Death Proof

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Posted 29 September 2015 - 03:05 PM

Caustic was probably one of the best maps in the game; I'm a little worried about the changes as well.

If there was any map that needed the least changes, it's Caustic.

Hell, even dealing with NASCAR on that map is kinda fun.

#6 sycocys

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Posted 29 September 2015 - 03:07 PM

Maybe if you ask nice Russ will hook you up with a real nascar map.
Posted Image

#7 Signal27

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Posted 29 September 2015 - 03:10 PM

View Postbad arcade kitty, on 29 September 2015 - 03:00 PM, said:

i'm so afraid they will ruin it forever/
no streak sneaking over the edge on nascaring mechs anymore, no crazy skirmishes when two teams whirling clockwise and counter clockwise meet together, no hunting for the lost enemy assaults and stray lurmboats, no counter hunting for the hunters of our lost assaults and stray lurmboats... i'm serious, i know that many people hate that map, but for me it and alpine are one of my most successful and favourite too, i'm going to lose a dear piece of the game soon ><


They've already said they don't intend to really change the overall design too much, and it's mainly going to be a graphical overhaul.

#8 Piney II

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Posted 29 September 2015 - 03:11 PM

View Postsycocys, on 29 September 2015 - 03:07 PM, said:

Maybe if you ask nice Russ will hook you up with a real nascar map.
Posted Image


Needs a hot caldera.

#9 sycocys

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Posted 29 September 2015 - 03:14 PM

View PostPiney, on 29 September 2015 - 03:11 PM, said:


Needs a hot caldera.

I'm sure they can accomodate. Maybe even make a Snow version, City Version, Forest version and a Lava version, all with night and day so can say its 8 new maps.

#10 Saint Scarlett Johan

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Posted 29 September 2015 - 03:16 PM

View PostKira Onime, on 29 September 2015 - 03:02 PM, said:

They're mostly adding crap around the map to prevent the disgusting nascar effect on it.
They aren't changing the size or overall design of it.


The part that scares me is that the old Forest/Frozen Colony didn't have the room for NASCAR, the new one is nothing but NASCAR. The older River City was the same way, too small for NASCAR, but with the extra room we sometimes NASCAR on it.

My beef with Forest/Frozen was not how narrow, but how short it was and the terrible haze we had. Now we still have the horrid haze combined with undergrowth that ruins my framerate, and now we have NASCAR... <_<

#11 Screech

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Posted 29 September 2015 - 03:18 PM

Can't wait till the changes on the worst map in the game. Ideally I would just tell them to delete and start from scratch but I realize they are in no position to waste any viable resource.

#12 BigBenn

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Posted 29 September 2015 - 03:23 PM

Some of you guys simply do not understand. The more maps we have with different dynamics the better. Caustic allows for a moving/always shifting battlefield. The static skirmish lines can be had on all of the other maps including this one. None of the other maps offer the "NASCAR" effect. What other map can you continuously shoot-n-move like Caustic?

If and when PGI alters Caustic, I hope they don't clutter the Hell out of it like they did to River City and Forest Colony. Same goes for Viridian Bog, too (too much clutter).

#13 Christof Romulus

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Posted 29 September 2015 - 03:29 PM

Not a remake - read more closlier.

Newly updated Caustic Valley - with this map there were a few geometry changes to improve cover in a few of the lesser used areas, and to provide a little better LRM protection around the rim of the cauldron. Other than that we didn't want to overdo any geometry or layout changes, as even though this is one of the older maps it has always managed to stay in a higher rotation because of its strong play. The textures and graphics have of course been updated, much as you have seen in the other map updates so far, and Caustic now features the Time of Day cycles and breakable trees.

Edited by Christof Romulus, 29 September 2015 - 03:30 PM.


#14 Piney II

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Posted 29 September 2015 - 03:31 PM

So they change the map...............it's not like all of the hard core, bad a$$ life takers can't use their superior skills to their advantage.

Does a real Mech Warrior get the same maps / same conditions all of the time?

Accept the challenge.................profit. :)

#15 LordKnightFandragon

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Posted 29 September 2015 - 03:31 PM

View PostLord Scarlett Johan, on 29 September 2015 - 03:16 PM, said:


The part that scares me is that the old Forest/Frozen Colony didn't have the room for NASCAR, the new one is nothing but NASCAR. The older River City was the same way, too small for NASCAR, but with the extra room we sometimes NASCAR on it.

My beef with Forest/Frozen was not how narrow, but how short it was and the terrible haze we had. Now we still have the horrid haze combined with undergrowth that ruins my framerate, and now we have NASCAR... <_<


Nascar effect is half to blame on the map and half to blame on the game's core mechanics. since we all blob together, its basically 2 blobs that are pretty much trying to flank each other at the same time, so, you get a round and round in circles. Since If anyone doesnt blob and nascar, they lose. The side that thinks of growing a brain and splitting up, trying to flank around or do anything that isnt Blob+NASCAR loses, and typically pretty damn badly. Every game ive lost so far it was because my team didnt blob together. When we won, it was because we blobbed better then the enemy team.

And everything it was a pretty bad ass whipping. I have had 3 games so far that ended 10-12, 12-7 and 12-8. Every other of my like 12 games has been 12-3, 4-12, 12-2 or something like that.

#16 Khobai

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Posted 29 September 2015 - 03:41 PM

the only way caustic could possibly get any worse is if they turned it into terra therma

#17 Khobai

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Posted 29 September 2015 - 03:50 PM

Quote

The part that scares me is that the old Forest/Frozen Colony didn't have the room for NASCAR, the new one is nothing but NASCAR. The older River City was the same way, too small for NASCAR, but with the extra room we sometimes NASCAR on it.


Its not really the fault of the maps. NASCARing is mostly caused by the selfish scoring system combined with the influx of fast clan mechs. Players want to rush ahead of the assaults to get damage and kills because they factor so heavily into their scores.

The scoring system needs to be completely redone so it rewards selfishness less and rewards things like escorting assault mechs more. Also fast heavies need a speed nerf. Each weight class should have its own skill tree, and heavy mechs should lose speed tweak in favor of another skill. That would slow down nascaring and also help restore the speed advantage that mediums are supposed to have over heavies.

Edited by Khobai, 29 September 2015 - 03:56 PM.


#18 Kira Onime

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Posted 29 September 2015 - 03:57 PM

I'm just curious to see how bad they'll butcher the FPS on that map.

#19 El Bandito

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Posted 29 September 2015 - 05:04 PM

NASCAR... NASCAR never changes.

#20 Sable

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Posted 29 September 2015 - 06:51 PM

I don't understand the appeal of this map to some people. It was by far one of the worst maps in the game. The only reason people liked it before was because the poptart meta favored it from the low ridges around the center. There was not enough variety in the landscape and really only 3 places to enter the center. It promoted nascar to no end. And the ugliness of yellow everywhere, it was so monotoned.





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