Jaeger Gonzo, on 09 October 2015 - 05:09 AM, said:
The thing is that you want to play Robocraft, and some of us want to play Battletech.
Did you miss part that there is just very few custom meks in whole Galaxy? So arguing about lore is very missed, as the thing that you really want is Robocraft.
You answered yourself already as well.
But of course is much too late for such a revolution regarding mech lab. Mistake was taken at the very beginning and probably can`t be undone at this state. It would give people a reason to own more meks, resolving in better financial success of game, not to mention just better more diverse game. But we got what we got now.
So our only salvation from this Full Custom thing is Stock Mode, that I believe is still possible.
If we will have Stock Mode, would be impossible for me to care less about your happy Full Custom.
That thing, that you call Atlas would not be an Atlas, but you always can have Atlas skin in MWO.
To portrait maybe better, you can have what ever mek with exactly same load out as in your example, just with different skin and call it what ever you wish. So you take Berserker give it exactly same load as your "Atlas" and what you will have at the end? You really think that you will have Atlas and Berserker?
Using your words, we want to play MECHWARRIOR, you want to play 3025 Battletech.
You just illustrated exactly what this argument really is about. It's not about balance, or anything of the sort, it's about "I don't like how that guy builds this mech"
Not to mention that it really wouldn't give people a reason to own more mechs. In fact, it would immediately do what happens in TT: Render 90% of all mechs, and variants obsolete/useless, and only a very tiny few become the usable ones.
Vellron2005, on 09 October 2015 - 05:24 AM, said:
Sized hardpoints make some sence, but only when it comes to light mechs..
This would then prohibit some light mech to field unnaturaly large weapons that weigh as much as half the mech or more (somebody mentioned a Kitfox with a gauss riffle which I think is absurd).
I think you misunderstand "size" when it comes to weapons. The Pontiac 100 AC 20 fired 25mm bullets. 100 of them, each dealing 0.2 damage, in a 10 second burst,totaling up to 20 damage in a turn.
There is no weapon that can't be mounted on a mech, if it doesn't have the slots, and tonnage for it. People need to understand that. A light mech running around with an AC 20 is not only normal, it's canon. That's literally what one of the Urbie variants was built around.
I'm not sure you're familiar with how the mechs actually worked, or how the weapons did. As far as construction/customization go, we're actually very restricted.