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Loyalty Mechs Quirks


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#1 Kira Onime

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Posted 06 October 2015 - 07:46 AM

Sauce

CICADA CDA-3F [L]
+5% Turn Rate (All Speeds)
+15 Additional Structure (LL)
+15 Additional Structure (RL)
+10% Torso Turn Rate (Yaw)
+15% Energy Cooldown
-12.5% Energy Heat Generation
+15% Medium Laser Cooldown
-12.5% ER PPC Heat Generation




WOLVERINE WVR-7D [L]
+18 Additional Structure (RA)
+25% Torso Turn Rate (Yaw)
+7.5% Energy Range
+7.5% Pulse Laser Range
+7.5% Missile Velocity
-30% UAC/5 Jam Chance
+7.5% SRM 6 Velocity




NOVA NVA-D [L]
Set Bonus
+2.5% XP Bonus
+5% Turn Rate (All Speeds)
+5% Reverse Speed

OmniPod Quirks:
Left Arm
+24 Additional Armor (LA)
+12.5% Ballistic Range
+12.5% Ballistic Velocity
+12.5% Ballistic Cooldown
Left Torso
+8 Additional Armor (LT)
+8 Additional Structure (LT)
Center Torso
+10% Acceleration Rate (All Speeds)
+10% Deceleration Rate (All Speeds)
+10% Turn Rate (All Speeds)
+5% Reverse Speed
+8 Additional Structure (CT)
Right Torso
+8 Additional Armor (RT)
+8 Additional Structure (RT)
Right Arm
+24 Additional Armor (RA)
+7.5% Missile Cooldown
-7.5% Missile Heat Generation
-6% LRM 5/10/15/20 Spread
-6% SRM 2/4/6 Spread
Left Leg
+16 Additional Structure (LL)
Right Leg
+16 Additional Structure (RL)




EXE-C [L]
Set Bonus
+2.5% XP Bonus

OmniPod Quirks:




Zeus ZEU-9S2 [L]
+17 Additional Armor (LT)
+17 Additional Armor (RT)
+13 Additional Armor (LA)
+13 Additional Armor (RA)
+17 Additional Armor (LL)
+17 Additional Armor (RL)
+12.5% Ballistic Velocity
-12.5% Energy Heat Generation
+12.5% Missile Range

#2 El Bandito

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Posted 06 October 2015 - 07:59 AM

I'll be getting the Cicada, but not sure what to put on it. Quad MLs seem weak and short ranged for an alpha, so maybe dual LPLs, or something. I'll probably end up using its 320 XL more than the mech itself. :P

*edit* Maybe Triple ERLLs will work... CDA-3F 133.7 Sniper

Edited by El Bandito, 06 October 2015 - 08:15 AM.


#3 Mcgral18

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Posted 06 October 2015 - 08:00 AM

47% ML cooldown reduction might be interesting.
1.6ish? Probably not enough for a big advantage, without duration quirks.

Nova does intrigue me for a UAC10 build...sword and boarded with a 24 armour shield.

#4 Kira Onime

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Posted 06 October 2015 - 08:01 AM

View PostEl Bandito, on 06 October 2015 - 07:59 AM, said:

I'll be getting the Cicada, but not sure what to put on it. Quad MLs seem weak for an alpha, so maybe dual LPLs, or something.


ER PPCs will have 25% heat reduction with 15% less cooldown.

View PostMcgral18, on 06 October 2015 - 08:00 AM, said:

Nova does intrigue me for a UAC10 build...sword and boarded with a 24 armour shield.



Nova can already do it with its current onmipods since the right arm has a 30% UAC jam reduction

Edited by Kira Onime, 06 October 2015 - 08:09 AM.


#5 Dulahan

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Posted 06 October 2015 - 08:04 AM

Yeah, the Cooldown on the 3F's MLs might be interesting. Not sure it's quite enough firepower, but darn if you can't leave that as one speedy, maneuverable, and heat neutral bug.

I imagine a lot of dual ERPPCs or dual LPLs will be common. As might a LPL with 3 MLs or ERPPC with 3 MLs.

I can't help but feel it needed one more hardpoint though.

#6 Mcgral18

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Posted 06 October 2015 - 08:05 AM

View PostKira Onime, on 06 October 2015 - 08:01 AM, said:




Nova can already do it with its current onmipods since the right arm has a 30% UAC jam reduction


Velocity and cooldown interest me more.

Nearly 30% cooldown reduction, 29.5 with FF+module+quirk

Edited by Mcgral18, 06 October 2015 - 08:07 AM.


#7 Gas Guzzler

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Posted 06 October 2015 - 08:05 AM

View PostKira Onime, on 06 October 2015 - 08:01 AM, said:


PPCs will have 25% heat reduction with 15% less cooldown


Really? ERPPC quirks apply to PPCs?

#8 Kira Onime

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Posted 06 October 2015 - 08:07 AM

View PostMcgral18, on 06 October 2015 - 08:05 AM, said:

Velocity and cooldown interest me more.

Nearly 30% cooldown reduction, 29.5



The arm I'm talking about also has 10% velocity and 10% cooldown.

#9 El Bandito

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Posted 06 October 2015 - 08:08 AM

View PostKira Onime, on 06 October 2015 - 08:01 AM, said:

PPCs will have 25% heat reduction with 15% less cooldown.


I don't like to use the ER/PPC without velocity boost. I'll probably stick with Triple ERLLs with slightly smaller engine, if I wish to snipe.

Edited by El Bandito, 06 October 2015 - 08:09 AM.


#10 Ultimax

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Posted 06 October 2015 - 08:09 AM

TIL:


1) Somebody doing quirks apparently LOVES Cicadas.
2) SRM spread quirks are being kept tame out of fear of a SRM-Nova meta.
3) EXE with 3 WHOLE ENTIRE HARDPOINTS is so massively OP that it doesn't require quirks. 3 hardpoints. THREE.
4) Whoever is doing quirks still doesn't actually understand the game.

#11 Kira Onime

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Posted 06 October 2015 - 08:10 AM

View PostGas Guzzler, on 06 October 2015 - 08:05 AM, said:

Really? ERPPC quirks apply to PPCs?



Hmm no.
My bad. Quirks are for ER PPC

#12 InRev

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Posted 06 October 2015 - 08:12 AM

View PostEl Bandito, on 06 October 2015 - 08:08 AM, said:


I don't like to use the ER/PPC without velocity boost. I'll probably stick with Triple ERLLs with slightly smaller engine, if I wish to snipe.


25% heat reduction is still too damn hot anyway, as insane as that sounds. Plus the lack of range bonuses for the MLs or velocity bonuses for the peeps just makes me go "bwaaaaah?" when reading the quirks.

Big numbers, for sure, but they don't synergize or make any actual sense in a live combat environment.

#13 Mcgral18

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Posted 06 October 2015 - 08:14 AM

View PostUltimatum X, on 06 October 2015 - 08:09 AM, said:

TIL:


1) Somebody doing quirks apparently LOVES Cicadas.
2) SRM spread quirks are being kept tame out of fear of a SRM-Nova meta.
3) EXE with 3 WHOLE ENTIRE HARDPOINTS is so massively OP that it doesn't require quirks. 3 hardpoints. THREE.
4) Whoever is doing quirks still doesn't actually understand the game.


But remember, that spread stacks with Artemis!

A whole 40% spread reduction, on two whole SRM6 launchers. They'll have an impressive 7M CoF...impressive? I meant pitiful.


STs at +16 might be useful.

Edited by Mcgral18, 06 October 2015 - 08:15 AM.


#14 GreyNovember

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Posted 06 October 2015 - 08:19 AM

That poor wolverine has such an awkward quirk-hardpoint layout.

Massively overquirk the one laser it can mount? Perhaps give it an AC10 quirk instead of a Jam Chance? Make people cower in fear with accurate SRMs?

no?

Right, guess it'll stay inferior to a Jenner and be relegated to an LRM boat with a CBill bonus.

#15 Kira Onime

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Posted 06 October 2015 - 08:23 AM

View PostOtto Cannon, on 06 October 2015 - 08:19 AM, said:

Looks good, especially that Cicada.

No idea what's going on with the Executioner though.



EXE doesn't have any quirk to begin with so it only makes sense to not give this variant any as well.

#16 Dulahan

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Posted 06 October 2015 - 08:24 AM

View PostInRev, on 06 October 2015 - 08:12 AM, said:


25% heat reduction is still too damn hot anyway, as insane as that sounds. Plus the lack of range bonuses for the MLs or velocity bonuses for the peeps just makes me go "bwaaaaah?" when reading the quirks.

Big numbers, for sure, but they don't synergize or make any actual sense in a live combat environment.

Think of it this way, even without velocity. Smallish mech. Highish mounts. Jumpjets. Fast. Two ERPPCs. This is a Poptarters' dream.

#17 Cyborne Elemental

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Posted 06 October 2015 - 08:25 AM

View PostGas Guzzler, on 06 October 2015 - 08:05 AM, said:

Really? ERPPC quirks apply to PPCs?


Specific ERPPC quirks never seem to apply to regular PPC, but quite often PPC quirks will apply to both PPC & ERPPC. :D

Like my Firebrand, its quirked for PPC Velocity & Heatgen, but the quirks apply to both PPC & ERPPC's

But on my Panther-10K its quirked for ERPPC, if you put a regular PPC in, none of the Quirks except general energy will apply.

At least as far as I remember, could be wrong.

That wolverine looks like its locked into the UAC-5, as it doesn't get any other Ballistic quirks, maybe it doesn't have a lower arm actuator so an AC-20 can drop in, right off the bat it looks mediocre, will have to see later today though. If it got the shaft just because of MASC.. ooooff.. not good.

Edited by Mister D, 06 October 2015 - 08:51 AM.


#18 Scout Derek

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Posted 06 October 2015 - 08:27 AM

Hmm, sadly enough the Loyalty Executioner, let alone most of them, aren't getting any help in the quirk category... :-(

Oh well, I'll just slap on my Harasser Build for this one and just enjoy a new decal!

#19 Otto Cannon

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Posted 06 October 2015 - 08:33 AM

View PostKira Onime, on 06 October 2015 - 08:23 AM, said:

EXE doesn't have any quirk to begin with so it only makes sense to not give this variant any as well.


I'm talking about the EXE generally, all variants. I have no idea why the EXE chassis is considered so good it doesn't need quirks.

#20 Gas Guzzler

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Posted 06 October 2015 - 08:35 AM

Ah well, Cicada will for sure be dual PPC poptart monster for me. Yayy a fun Cicada :D

I agree though, I wonder if the Executioner will ever get quirks.

And yeah, I see I am not the only one who is completely underwhelmed by the Wolverine. It would be sort of interesting if it could mount 2 UAC5s... otherwise.. meh. JJs and MASC don't make it worth taking this over the 6K.





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