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What Happened To Narc?


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#1 AC GLINT

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Posted 11 October 2015 - 11:51 AM

Seriously its a rare sight to see anyone with narc nowadays, for me that is, it might as well be removed. There's no point in taking it either since it helps the other lazy gits in the back more while you put your self in danger trying to get some 12k reward, which would probably be denied by some god damn flying rats with lasers.

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^Whats the point, wheres my reward for helping the lazy gits and letting the team know where they are? i spent whole match just narcing for a whopping 38k(nothing from narc). why did they remove cbils per hit, was there ever a given explanation?

#2 Champion of Khorne Lord of Blood

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Posted 11 October 2015 - 12:54 PM

Looks like you were spotting but no one had LRMs.

At the moment the only thing I use Narc on would be my Summoner with 4xLRM10 and one narc. Someone peeks out of cover to hit me, I smack em with the beacon, they get rained on for the next 30 seconds. Cruel and effective system.

#3 Vandul

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Posted 11 October 2015 - 01:00 PM

I pug dropped the other night and some guy was NARC'ing everything. I was happy to be in my LRM'vurine.

#4 Alistair Winter

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Posted 11 October 2015 - 01:00 PM

"What's a NARC?"

- PGI


The only kind of NARC bonus ever given is a NARC-kill. Basically, you have to NARC a target that gets killed by LRMs. If the killing blow is a laser or gauss round, you get nothing. If the LRMs do 300 dmg to that target, but it survives the match or is killed by something else, you get nothing. If you NARC 12 mechs and the LRM boats on your team do a total of 3000 damage thanks to your NARCs, but someone else gets all the kills, you get nothing.

But we pointed this out to PGI about 18 months ago, so it should be fixed any day now.

#5 Yosharian

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Posted 11 October 2015 - 01:08 PM

Last few weeks I have been dropping almost exclusively in my Raven-3L NARC. Its NARC quirks are good.

You get **** all cbills for successful NARCs, that's the main problem.

#6 ArcticPrism

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Posted 11 October 2015 - 01:11 PM

NARC would be pretty good if ECM didn't counter it. What's the point of it giving you vision/lock on if they can just walk toward someone with ECM and it goes away? It's not enough that ECM blocks the vision, it also destroys the NARC. Just touching someone's ECM bubble removes it completely, not just temporarily disables while in range. Considering how omniprescent Arctic Cheetahs and Hellbringers are these days, it's very rare for a team not to be full of ECM even in public queuing.

Edited by ArcticPrism, 11 October 2015 - 01:14 PM.


#7 LordNothing

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Posted 11 October 2015 - 01:20 PM

narc needs bigger bonuses, and more bonuses.

just getting a narc to stick is a challenge and should net you a bonus.

on top of that broadcast time needs its own bonus. you dont get it if the narced mech runs for the nearest ecm bubble.

using a narc to neutralize an ecm mech should get a huge bonus. i think anything that breaks ecm be it narc, bap, tag, another ecm, or even ppcs should get bonuses for ecm disruption.

all damage (not just lerm damage) while a mech is narced needs to count. after all narc doesn't just make lerms more useful. it also reveals the target on radar, and (i think, correct me if im wrong) speed up target info gathering, making the mech more vulnerable to direct fire attack (and it should totally be a feature too).

#8 Pjwned

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Posted 11 October 2015 - 01:27 PM

Part of the problem with NARC is that when you're fighting against multiple stacked ECM mechs, which happens frequently, it's really hard to make NARC do anything because all it takes is 1 ECM to eliminate all the NARCs in its area. You end up having to go (suicidally) out of your way to hit NARCs on every ECM mech or else there's no point in bringing it, and if you're bringing a support weapon like that then it damn well better work most of the time when landing a hit or else why bother bringing it at all?

Relatively recent mech releases have only made this worse with all the ECM, and LRMs also suffer from all the ECM on top of people not bothering to bring NARC.

Edited by Pjwned, 11 October 2015 - 01:30 PM.


#9 TWIAFU

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Posted 11 October 2015 - 01:38 PM

View PostArcticPrism, on 11 October 2015 - 01:11 PM, said:

NARC would be pretty good if ECM didn't counter it. What's the point of it giving you vision/lock on if they can just walk toward someone with ECM and it goes away? It's not enough that ECM blocks the vision, it also destroys the NARC. Just touching someone's ECM bubble removes it completely, not just temporarily disables while in range. Considering how omniprescent Arctic Cheetahs and Hellbringers are these days, it's very rare for a team not to be full of ECM even in public queuing.


Should first gain knowledge on ECM and NARC, factual knowledge, before stating how things work.

#10 Narcissistic Martyr

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Posted 11 October 2015 - 01:44 PM

I sometimes run one on my JR7-D instead of an SRM4. But, honestly it's just not worth the tonnage if no one has lurms so outside of trolly group queue groups where we plan on making it rain I don't bother.

#11 LordNothing

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Posted 11 October 2015 - 01:49 PM

couple more ideas:

i kind of think ecm needs to only be a soft counter for narc. it would still reveal target on radar, but you wouldn't get any of the lock time bonuses narc brings, that is in addition to the ecm making your lock time longer of course.

you could also create a rule where ecm mechs cant cover each other. meaning if you narc an ecm, and another ecm comes up, then that second ecm cant break the narc on the first. this would allow a narc bot to tag an ecm and hide, when the lerbots take out the ecm, the narcbot can come back and narc another ecm.

#12 sycocys

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Posted 11 October 2015 - 01:53 PM

Almost nobody used narc before ecm even existed because its 4 tons and a complete waste. Why would that have changed without the gear itself ever changing?

#13 Navid A1

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Posted 11 October 2015 - 02:05 PM

I still use narc on my narc ferret.

but these days with the high number of ecms around, i can only narc 2 or 3 ecm at a time... not enough to counter 4 or 5 ecms. Even when all ecms are countered, there is no lurm boat to rain on them.

besides, PGI has already shown the finger to all narc users. If i risk my a** and narc that evil hellbringer in the middle of enemy formation, lurm boat will rain on it till it finds cover... then a damn cheetah, FS9, jenner, lolcust or cicada is always there and will get the finishing touch with some small lasers....

lurm boat gets the most damage reward.... the light gets the killing blow reward....... and I, get the finger reward.... despite the fact the the only and only reason behind that kill was me... the narcer.

Edited by Navid A1, 11 October 2015 - 02:07 PM.


#14 ArcticPrism

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Posted 11 October 2015 - 04:24 PM

View PostTWIAFU, on 11 October 2015 - 01:38 PM, said:


Should first gain knowledge on ECM and NARC, factual knowledge, before stating how things work.


?

NARC Beacons will counter ECM if it hits the source of the ECM. Targets that are NARCed but shrouded by another BattleMech's ECM will still be protected by ECM

http://mwo.gamepedia.com/NARC_Beacon

As far as I can tell, this means that ECM counters narc. Yes, if you NARC and ECM user it cancels it counters the ECM but that doesn't change the fact that if it's put on a non-ECM mech the NARC is countered by being inside an ECM bubble. Also, if there's more than one ECM mech around(which there often is), it still does nothing. I've been NARC'd and simply having my friend with ECM come near me removes it.

Edited by ArcticPrism, 11 October 2015 - 04:25 PM.


#15 TheDevilsIncarnate

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Posted 11 October 2015 - 04:26 PM

This has nothing to do with the topic, but I just wanted to say that my AC in FA is called Black Glint ;)

#16 Davers

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Posted 11 October 2015 - 05:15 PM

View PostArcticPrism, on 11 October 2015 - 04:24 PM, said:


?

NARC Beacons will counter ECM if it hits the source of the ECM. Targets that are NARCed but shrouded by another BattleMech's ECM will still be protected by ECM

http://mwo.gamepedia.com/NARC_Beacon

As far as I can tell, this means that ECM counters narc. Yes, if you NARC and ECM user it cancels it counters the ECM but that doesn't change the fact that if it's put on a non-ECM mech the NARC is countered by being inside an ECM bubble. Also, if there's more than one ECM mech around(which there often is), it still does nothing. I've been NARC'd and simply having my friend with ECM come near me removes it.

All true, but ECM doesn't actually remove the NARC, only suppresses it. If you were to leave the ECM bubble an active NARC will still work.

#17 MischiefSC

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Posted 11 October 2015 - 05:27 PM

View PostAlistair Winter, on 11 October 2015 - 01:00 PM, said:

"What's a NARC?"

- PGI



The only kind of NARC bonus ever given is a NARC-kill. Basically, you have to NARC a target that gets killed by LRMs. If the killing blow is a laser or gauss round, you get nothing. If the LRMs do 300 dmg to that target, but it survives the match or is killed by something else, you get nothing. If you NARC 12 mechs and the LRM boats on your team do a total of 3000 damage thanks to your NARCs, but someone else gets all the kills, you get nothing.

But we pointed this out to PGI about 18 months ago, so it should be fixed any day now.


Actually 18 months seems to be about their turnaround. On critical issues anyway. You might see something by christmas.

#18 LordNothing

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Posted 11 October 2015 - 05:38 PM

i feel like boating narcs now.

to the underhive!

Narc Boat

Edited by LordNothing, 11 October 2015 - 06:13 PM.


#19 El Bandito

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Posted 11 October 2015 - 06:36 PM

View PostLordNothing, on 11 October 2015 - 05:38 PM, said:

i feel like boating narcs now.

to the underhive!

Narc Boat


Mediocre! Try the A1 with SIX NARCs.

Seriosly though, an A1 with a NARC and 5xLRM5s is pretty decent.

#20 Mad Strike

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Posted 11 October 2015 - 06:38 PM

I'm still using NARCs on the Raven 3L to disable enemy ECM mechs from distance.





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