ERRATIC CHEESE, on 05 July 2012 - 06:14 AM, said:
Have the developers released any images of buildings or fort like structures? Back in my days hanging out with Martin Luther King and Whitney Houston, I had a dream of a Mech game with fort-like structures. Very simple structures, like WW2 forts, with huge, thick, solid concrete walls.
I always wanted to park a Mech on a concrete slab and just think about stuff.
Why's that slab there? I don't know. But I wanna stand on it like a giant robot guard. Standing and posing your Mech is more interesting than combat, I think. I think maps should have areas where I can stand and look cool whilst contemplating.
You have a ... very strong imagination and/or poor grasp of reality and definately time {Marting Luther King = 50's, Whitney Houston = 90's, Battletech introduced = 80's}.
In answer to your question regardless, Rules concerning 'Mech Forts' = Cover mechanics [specifically those described in Urbantech rules + Buildings + Cover] and unlikely that they are implemented in MW:O as they would be considered destructable environments or they could be indestructable Map 'features' but thats unlikely as the mechs are different sizes and be a source of glitches/exploits and other problems [clipping,falling thru the map, etc.].