Allow non cannon omnipods so that we can get rid of locked jump jets, and stop locking Heatsinks in place period. It would make the Executioner, Summoner, Warhawk, Gargoyle, Shadowcat, and probably a couple of the lights much better and more in line with the rest of the Clan mechs all in one big jump. Someone has already described how this would work much better than I could in detail .
Kanajashi posted this video and was the inspiration for this post...This is his idea not my own.
This is a 20 min video but I would hope devs will watch it as he goes through a good bit of detail on how this might work.
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Omnipod Switching For Jump Jet Removal
Started by Tuku, Oct 08 2015 03:20 PM
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