Ooo, I'm going to hop with JernauM on this one.
Khobai, on 15 October 2015 - 12:24 AM, said:
I have no real interest in getting in a pissing match over games played. But Ive played more games in medium mechs alone than youve played games in total. So youll just have to trust me when I say TTK is way too low on medium mechs right now (hell its way too low for assault mechs also).
And it seems most other people in the topic agree with me. TTK is way too short and definitely needs to be addressed as a serious issue at some point during the rebalancing. The last thing most of us want is MWO to become call of duty with mechs.
Aha! he may not be experienced in mediums, but I am, and I can tell you, TTK is not that bad in mediums. Hell I think it's better in mediums than it is in Assaults if you are piloting right. I pilot a Nova 90% of my time in game, and so long as they don't nerf my small lasers into oblivion (#StopTheGhostDamage) I will happily continue to do so until either this game or I dies.
I guess you haven't had the same experience Khobai, but in
my experience as soon as you've got your roll reflexes tuned up, enemy laser vomit becomes a joke. I never stand around in the open without my team, so when I see those timber wolves start to hurl, I show em my right side and back up behind cover or my team-mates. Unless I make a piloting error, like JernauM said, like say if I walk into a firing line alone, rolling keeps me alive for a good long time.
Also if anybody is going to call me out on piloting a low aggro mech and is going to say that that's a why I live longer, my Nova is painted gold, so it's most assuredly Pug-bait
Livewyr, on 21 October 2015 - 07:05 AM, said:
So, say a Shadowcat ends up within 300 meters of a 10 laser SCR. (City map)
He's dead, naturally. (Cannot outrun, not much armor, little firepower) What mistake did he make?
A. He got too close to the enemy line by himself, It's next to impossible to brawl in a Shadowcat, why is he up there alone?
B. He should have used those sexy JJs to start hopping over buildings, leaving the SCR behind. 10 Laser SCR has to be packing smalls, and small have limited range; also you can outrun an SCR with MASC and the JJs will make it even easier in a City Map.