Now we wait for the smart solution.
It would be far more useful to us ,the end user, if you were smart about things as opposed to showing off how clever you can be.
**Revisited after time spent on PTS**
** just played for a good while **
162 on non locks for IS is flipping atrocious. Have you not seen first hand the plight of the IS mech?
IS spl and sml are greatly affected in a negative manner.
Max range clan nerf is palatible and a GOOD idea. Though the percentage felt a bit much. When standing on the ridges that surround theta on canyon network you scratch those in mid(working as intended i guess will be the response). LRMs worked well but they still have far to high of an arch.
Global laser change for non locked targets is a bit much.
162 meds is bad. It also leaves IS sl and smp way behind on the viable weapons list for me.
Same for clan sml and smp.
This entire mechanic seems heavy handed for IS meds , small and s-pulses. Equally heavy handed for C-small and s-pulses.
Max range nerf for c-erl ,c-lpl and c-erm are a good idea, but not at its current percentage.
ECM change...good.
Edited by UncleTouchy, 14 October 2015 - 05:48 PM.