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Target Lock Laser Nerf


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#21 Wintersdark

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Posted 14 October 2015 - 08:32 PM

View PostDieGruneMorder, on 14 October 2015 - 07:36 PM, said:

Not that bad? Its bad science, its going to NERF the living F out of light and medium harassers.


How? You can test it right now.

It doesn't.

Pressing R isn't hard, and that's only necessary at longer ranges anyways.

It's only really relevant to big mechs with long range lasers, who without support will be unable to target their foes at longer ranges (Assaults, IIRC, are limited to ~500m sensor range?) Small, light mechs can easily target their foes. It does add a little complexity to play, but I'm sure you can manage to press R.

*shrugs* I've got a bunch of drops on the PTS, including lots in Medium strikers (a favourite class/role for me) and it hasn't really impacted my play at all....

...except in preventing timberwolves from cutting me in half at 700m. I'm ok with that.

#22 DieGruneMorder

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Posted 14 October 2015 - 08:37 PM

View PostWintersdark, on 14 October 2015 - 08:32 PM, said:


How? You can test it right now.

It doesn't.

Pressing R isn't hard, and that's only necessary at longer ranges anyways.

It's only really relevant to big mechs with long range lasers, who without support will be unable to target their foes at longer ranges (Assaults, IIRC, are limited to ~500m sensor range?) Small, light mechs can easily target their foes. It does add a little complexity to play, but I'm sure you can manage to press R.

*shrugs* I've got a bunch of drops on the PTS, including lots in Medium strikers (a favourite class/role for me) and it hasn't really impacted my play at all....

...except in preventing timberwolves from cutting me in half at 700m. I'm ok with that.


I can move my mouse and fire at several targets waaaayyyyy faster than R will magically select each mech at distance that i happen to be shooting at with each group of lasers (and use its clairvoyance to select them in the right order by reading my brain waves) .This is just plain stupid

#23 Wintersdark

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Posted 14 October 2015 - 08:41 PM

View PostDieGruneMorder, on 14 October 2015 - 08:37 PM, said:


I can move my mouse and fire at several targets waaaayyyyy faster than R will magically select each mech at distance that i happen to be shooting at with each group of lasers (and use its clairvoyance to select them in the right order by reading my brain waves) .This is just plain stupid

Thankfully, lasers have burn duration and cycle time. You've got lots of time to target your next, err, target.

*shrugs* I'm not terribly fond of the mechanic myself, but it's not bad in practice. It rarely matters much at all, in fact, outside of pushing TTK longer and nerfing long range heavy/assault laser builds without support.

#24 Xetelian

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Posted 14 October 2015 - 08:49 PM

I'm not fond of the change and while I know its a video game and needs balancing in various places it doesn't make logical sense that you can fire a laser 100m more if you target your target.

#25 Champion of Khorne Lord of Blood

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Posted 14 October 2015 - 08:51 PM

View PostDieGruneMorder, on 14 October 2015 - 08:37 PM, said:


I can move my mouse and fire at several targets waaaayyyyy faster than R will magically select each mech at distance that i happen to be shooting at with each group of lasers (and use its clairvoyance to select them in the right order by reading my brain waves) .This is just plain stupid


I really must know why you would be spreading your own damage over an entire group of mechs rather than taking one out. Really grazing your medium lasers over a group of mechs at a distance past optimal is pretty useless, even in optimal range you could just actually select one mech, shoot it, kill it or do actual useful damage to its CT, and move on.

Maybe you Should be pressing R instead.

#26 DieGruneMorder

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Posted 14 October 2015 - 09:16 PM

View PostDakota1000, on 14 October 2015 - 08:51 PM, said:


I really must know why you would be spreading your own damage over an entire group of mechs rather than taking one out. Really grazing your medium lasers over a group of mechs at a distance past optimal is pretty useless, even in optimal range you could just actually select one mech, shoot it, kill it or do actual useful damage to its CT, and move on.

Maybe you Should be pressing R instead.

You make a decent point, but this is just a silly annoyance that makes little to no scientific sense.

#27 Corbenik

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Posted 14 October 2015 - 09:18 PM

View PostDieGruneMorder, on 14 October 2015 - 07:32 PM, said:



Two mechs, 3 feet apart...same distance, you're in-between them perfectly from 400m ....the lens has to "focus" how much? GIVE ME A BREAK DUDE!!

You end up doing more damage on the one target you focus instead of spamming fire all over the place. encourages people to actually press R because not many people do.

#28 DieGruneMorder

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Posted 14 October 2015 - 09:24 PM

View PostCorbenik, on 14 October 2015 - 09:18 PM, said:

You end up doing more damage on the one target you focus instead of spamming fire all over the place. encourages people to actually press R because not many people do.

If you spray a /\/00b with vomit and he hears that melting sound he looses concentration and does something stupid instead of focusing and keeping his feet or cross-hair static. Sometimes you pop around the corner and you have a good shot at medium range, but you have .4 seconds to shoot and get the F back behind cover before his pals light you up....there are a million reasons (especially for light and medium candlesticks) that this could F you in the A long term.

#29 MischiefSC

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Posted 14 October 2015 - 09:31 PM

Actually if you're within short/medium range for the laser, you lose absolutely no damage for not being locked. So in the situation you described you have absolutely no negative effects, at all, for not locking.

#30 Champion of Khorne Lord of Blood

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Posted 14 October 2015 - 09:35 PM

View PostDieGruneMorder, on 14 October 2015 - 09:24 PM, said:

If you spray a /\/00b with vomit and he hears that melting sound he looses concentration and does something stupid instead of focusing and keeping his feet or cross-hair static. Sometimes you pop around the corner and you have a good shot at medium range, but you have .4 seconds to shoot and get the F back behind cover before his pals light you up....there are a million reasons (especially for light and medium candlesticks) that this could F you in the A long term.


I've been pressing my target key since day one, I've become acustomed to it, it really doesn't take that much time, just click it right when you fire and you do max damage at your optimal max range, of course if you are already under the optimal lowered range you don't even need to lock. Spraying noobs down with lasers might work for scaring them, but a dead enemy is better than a scared enemy.

Also you got to remember that if you have to lock then so does your enemy, seems fair that way. As for science, people have explaned some theories behind it that make sense, but really if we are going to look for science here, in this game where robots as dense as air stomp, fly, and fire humorously short ranged weaponry at their foes, there are far worse offenders. I thought we had all come to accept that by now.

#31 Merit Lef

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Posted 14 October 2015 - 09:52 PM

Press the "R" key.

#32 Golden Vulf

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Posted 15 October 2015 - 01:17 AM

View PostLevi Porphyrogenitus, on 14 October 2015 - 07:27 PM, said:

The technobabble for this one is easier than most.

Lasers rely on focusing lenses. Atmospheric distortions, lens alignment, etc., all contribute to a laser not being properly focused on the point of impact, thereby lessening the damage transfer. A target lock gives the lenses a corrected range at which to set the focus, compensating for all the variables and allowing for improved damage transfer.


It doesn't make a lick of sense, no matter how many silly explanations they invent to suit the new mechanics. This is a science fiction game, and lasers working a certain way has already been established and accepted for 31 years.

In the next Mario game, mushrooms will now prevent Mario from jumping, because of the increase to mass relative to the gravity on the alternate planet where the Mushroom Kingdom is located.

But I don't really care about the laser changes, it is the heat sink changes that spell doom for the bad clan mechs.

The Summoner, Nova, Gargoyle, Executioner have too much hard locked equipment and massive engines and lack of endosteel, they rely on energy loadouts and heatsinks, and already run hot because of limited space.

People want to nerf the Timberwolf, Stormcrow, and Direwolf...

But now you will see more Timbers and Stormcrows than ever because they will be less effected by the heat nerf than the bad omnimechs, and they still have the podspace to mount enough heatsinks where the increased dissipation may actually give them a net gain in dps, and this will just push more and more Stormcrows into Streak boating now that lasers are weaker.

And the Direwolf doesn't give a **** anyway, it can still dual gauss or boat UAC/5s.

Edited by Golden Vulf, 15 October 2015 - 01:27 AM.


#33 Speedy Plysitkos

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Posted 15 October 2015 - 01:23 AM

i dont care aboout lasor nerf at all. Wot i hate to death is if they disable flashing crosshair.

#34 Firelizard

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Posted 15 October 2015 - 02:24 AM

View PostMalagant, on 14 October 2015 - 07:49 PM, said:


Sounds like smart talk except that is not how lasers work...


You mean, when I've been adjusting the lenses on my 2 watt blue 'evil laser' to get it to pop baloons across the room I've been doing it wrong?

I've been singing my fingertips for no reason!

#35 Speedy Plysitkos

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Posted 15 October 2015 - 02:41 AM

but lock need for full lasor damage will consequence this:

1) longer matches
2) people will need more "lasor shoots" from bigger distance, mechs will survive longer
3) builds with LL will be less effective from bigger distances. = more brawling, more actions, more michael bay explosions.

#36 Pale Jackal

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Posted 15 October 2015 - 02:53 AM

Just nerf Clan laser maximum range already, and call it quits.

Alternately, significantly increase Clan laser heat, which was one of the proposed balance changes to Clan 'mechs ages ago. I mean, the heat efficiency between an IS and Clan MLAS is about the same, it's just the Clan MLAS has a longer duration. Small Pulses also have the same heat efficiency.

Granted, it might have to be significant (like Clan MLAS going from 6 to 8 heat), and while Clan lasers would still be good for sniping, they'd significantly lose their brawl power.

Or do both. Or also increase cooldown time.

PGI you have numerous factors you can adjust, why are you implementing additional systems to an already unintuitive game? Think of the noobs!

Edited by Pale Jackal, 15 October 2015 - 02:55 AM.


#37 Galenit

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Posted 15 October 2015 - 03:32 AM

View PostMalagant, on 14 October 2015 - 07:49 PM, said:


Sounds like smart talk except that is not how lasers work...

From another topic about real lasers used in lab.
http://mwomercs.com/...ost__p__4764399

The link inside the quote shows you, how much equipment you need to adjust a laser for research in a static inviromet in a cleam room with a lasertable that compensates tremors.

Your magic space laser dont work in our world. ;)

#38 TWIAFU

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Posted 15 October 2015 - 04:01 AM

View PostDieGruneMorder, on 14 October 2015 - 07:36 PM, said:

Not that bad? Its bad science, its going to NERF the living F out of light and medium harassers.



Ahh, seems like you like science as a defense but are seemingly unaware of it's use.

Maybe you should look into how lasers are used in optical astronomy, you know mirrors and lenses, and how the laser light is used to break through atmospheric disturbances to enable the mirrors and lenses to focus on a distant target.

Without that laser they could not gain focus.

So, science!

#39 DeathWaffle

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Posted 15 October 2015 - 04:15 AM

Common sense is hard to find these days

-The year is 3050, lasers can't focus without a lockon
-The year is 2klate, your cell phone can focus on your food for your instagram pics without it targeted
-Let's speculate your shawarma has ECM
-Guess what, you can still focus on it!!
-It's 3050 again, target that Cataprick, sorry it has ECM buddy your lasers get the foam

Beanie babies

This post has more invested critical thought than that laser targeting nerf jumanji proposal to insult even the dumbest looking potato

I can't freaking believe it.

Edited by DeathWaffle, 15 October 2015 - 04:20 AM.


#40 Speedy Plysitkos

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Posted 15 October 2015 - 04:25 AM

yep jumanji ftw.





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