Levi Porphyrogenitus, on 14 October 2015 - 07:27 PM, said:
The technobabble for this one is easier than most.
Lasers rely on focusing lenses. Atmospheric distortions, lens alignment, etc., all contribute to a laser not being properly focused on the point of impact, thereby lessening the damage transfer. A target lock gives the lenses a corrected range at which to set the focus, compensating for all the variables and allowing for improved damage transfer.
It doesn't make a lick of sense, no matter how many silly explanations they invent to suit the new mechanics. This is a science fiction game, and lasers working a certain way has already been established and accepted for 31 years.
In the next Mario game, mushrooms will now prevent Mario from jumping, because of the increase to mass relative to the gravity on the alternate planet where the Mushroom Kingdom is located.
But I don't really care about the laser changes, it is the heat sink changes that spell doom for the bad clan mechs.
The Summoner, Nova, Gargoyle, Executioner have too much hard locked equipment and massive engines and lack of endosteel, they rely on energy loadouts and heatsinks, and already run hot because of limited space.
People want to nerf the Timberwolf, Stormcrow, and Direwolf...
But now you will see more Timbers and Stormcrows than ever because they will be less effected by the heat nerf than the bad omnimechs, and they still have the podspace to mount enough heatsinks where the increased dissipation may actually give them a net gain in dps, and this will just push more and more Stormcrows into Streak boating now that lasers are weaker.
And the Direwolf doesn't give a **** anyway, it can still dual gauss or boat UAC/5s.
Edited by Golden Vulf, 15 October 2015 - 01:27 AM.