Shorter version - laser ranges need to be tweaked - no surprise - but I really enjoyed the rest of the changes. Surprised they thought it through and have come up with something that has some real promise.
sycocys, on 14 October 2015 - 06:45 PM, said:
Really enjoyed having to adjust my approach some even in a light to how I was going to make lines of attack that would let me both target and get my proper range on, or hit under range on someone while I went for the target I wanted.
Very cool addition, and I can see this mechanic adding depth if more of the info tech is going to continue to affect how the rest of the battlefield approaches things and what weapons people will bring to compensate for varying degrees of info access.
Next iteration or adjustment try adjusting each individual laser or at least size with some more appropriate ranges.
Maybe try smalls at 90%
Meds at 80%
and LL at 70%
See how something along those lines would work out.
Other than that I enjoyed the changes made, ecm finally isn't a magical wonder box which is probably the most meaningful balance change this game has seen in since ecm was implemented.
And thank you very much for communicating on the test with us, made a world of difference actually knowing what was going on.
Edited by sycocys, 14 October 2015 - 07:47 PM.