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Mwo Plastic Mech Models With Virtual Mechs And Premiumtime


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#21 Mycrus

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Posted 17 October 2015 - 10:04 PM

View PostBishop Steiner, on 17 October 2015 - 07:22 PM, said:

you can paint a working light bar and grill guard onto an Urbie in game? Change the hardpoints to have missiles, and such? Really? Wow... show me the way!

Also pretty sure...in fact dead certain having done it many times... that modifying and painting a model set, figurine or miniature, is a lot more work than slapping paint on in a videogame mechlab. Just as an observation.


What happened in RL?

You have turned rabid in-forums recently..

#22 CMDR Sunset Shimmer

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Posted 18 October 2015 - 02:36 AM

View PostNarcissistic Martyr, on 17 October 2015 - 02:50 PM, said:


Catalyst wants absolutely nothing to do with other company's IP so that'll never happen. PGI might be able to acquire a license to make models like ironwind has and use a 3D printer to print them out but that's probably a long shot.


Um... since Catalyst owns Battletech Tabletop... and Battletech is what Mechwarrior comes from... Catalyst and PGI are already "in the family" as it were.

Catalyst's "no other ip" stance, was in regards to images from outside sources. A licensing deal could easily be struck here.[and consider Catalyst's even remaking the unseen again to look somewhat close to the classics.] SO yeah, that has no leg to stand on.





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