However, yesterday my unit and I intentionally wanted to try and break the group queue by dropping with insane drop decks. 10x BJ1X + 2 Cheetahs. 8x TDR 5SS + 4 Cheetahs. 10x SCR + 2 BJ's. We were hoping to break our match win time of 1:41 but alas it didn't happen. When we dropped with a bunch of Dragons we got face rolled but it was awesome to hear all the dakka dakka... lol
There is a ton of crying about the new system. I think the new system would be perfect with the addition of one simple mechanic to it. Limit the number of duplicate chassis. Make it impossible to load up a deck with the same chassis / variant. We had some discussion in our unit about this and the consensus was that there needs to be a hard coded rule for groups that you can't have more than TWO or THREE of the same chassis. This will still allow people to pick what they want but will prevent gaming the system like we did yesterday.
I think this will keep the MM and us the player base happy with search times AND it will prevent all the crying and whining from the player base about stacked drops.
To be honest, it really wouldn't have mattered what we dropped in yesterday, we still would have done well.
*edit* I do want to add that I sincerely hope that PGI NEVER limits the number of people in the group queue. That is just horrible. This is a team game. Please please please before you feel the need to do that, please try this implementation to see how it fairs. I can almost guarantee that this is the end all solution to the problems we have faced.
Edited by PharmEcis, 21 October 2015 - 07:39 AM.