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#1 wamX

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Posted 24 October 2015 - 08:50 AM

So I am glad that they are attempting to implement decals again, and I idealized what they could do, or some desired outcomes.

Obviously this is going into the camo spec, so all of these are purely cosmetic.

Let there be a total of four decal spaces to be placed on the mech.

1 - Pilot
2- Unit
3 - Accolade
4- Personal

To describe: the pilot decal can be (or I want it to be) a pilots username that is a piece of text placed somewhere near the cockpit, applicable by the user to give it their own flair. Make it look military with a "default text" or aquire the means and make it look like a true Merc's signiture.

The Unit decal can be 2 things, hopefully fused together. A text feature with the Unit's label, I.E. mine is SRoT, then a visual feature, perhaps a unit insignia. If one googles the Skye Rangers emblem, or looks at my signiture, you would get the message,

The accolade decal can be multiple things. One possible idea being the highest number of kills achieved in a game. Say you had 7 killing blows one game, you could place the "7 Kill Accolade" decal on the mech, giving the appearance of the side of fighter planes today with seven little mechs confirmed dead on your torso. This can be expanded to many many things, so...ideas!

the personal decal can be whatever one imagines, provided it isnt "bad content". maybe its a quote, or some personal text or image that makes your mech even more yours.

Ideas? Comments? Type away.

#2 orcrist86

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Posted 24 October 2015 - 11:58 AM

Personally I think 2 should suffice, no more than 3. House, Unit, User choice (maybe even the badges from titles)

#3 Monkey Lover

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Posted 24 October 2015 - 12:17 PM

I think they should start using resources on decals once units start running the same colors. For now I almost never see this.

Edited by Monkey Lover, 24 October 2015 - 12:21 PM.


#4 ChapeL

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Posted 24 October 2015 - 01:14 PM

I'd like to be able to move decals anywhere I want on the mech's model. ( some MMOs do that for tatoos I think ) Would be a nice way to make the modern MW differ from it's predecessors on that account. :)

#5 Kdogg788

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Posted 24 October 2015 - 01:19 PM

I highly doubt they are going to allow user created and uploaded decals in game. This would lead to a storm of abuse. I would support them instead having a library of usable decals they can apply.

-k

#6 Appogee

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Posted 24 October 2015 - 01:21 PM

A dozen endemic problems with balance, insufficient game modes and maps, a dying metagame ... and they are working on decals...?

#7 Damocles

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Posted 24 October 2015 - 01:32 PM

View PostAppogee, on 24 October 2015 - 01:21 PM, said:

A dozen endemic problems with balance, insufficient game modes and maps, a dying metagame ... and they are working on decals...?

Do you not understand $$$?

#8 Burktross

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Posted 24 October 2015 - 01:45 PM

View PostChapeL, on 24 October 2015 - 01:14 PM, said:

I'd like to be able to move decals anywhere I want on the mech's model. ( some MMOs do that for tatoos I think ) Would be a nice way to make the modern MW differ from it's predecessors on that account. :)

A la WoT

#9 BLOOD WOLF

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Posted 24 October 2015 - 02:14 PM

View PostAppogee, on 24 October 2015 - 01:21 PM, said:

A dozen endemic problems with balance, insufficient game modes and maps, a dying metagame ... and they are working on decals...?

I know, sucks when people ask for things.

#10 Appogee

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Posted 24 October 2015 - 02:31 PM

View PostBLOOD WOLF, on 24 October 2015 - 02:14 PM, said:

I know, sucks when people ask for unimportant things when there are far more important things left undone..

FTFY

Edited by Appogee, 24 October 2015 - 02:33 PM.


#11 Impyrium

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Posted 24 October 2015 - 03:19 PM

View PostAppogee, on 24 October 2015 - 01:21 PM, said:

A dozen endemic problems with balance, insufficient game modes and maps, a dying metagame ... and they are working on decals...?


Hooboy, there's always that guy that comes along, doesn't like an idea, deems it unimportant to the 'greater picture', and then more or less slams an idea for being such.

What if I told you that PGI has always put greater resources towards the things you speak about, and are speaking more about the changes to CW Phase 3, new game modes and PvE content next Town Hall, and that the balance is obviously being worked on with the two PTS we've seen so far?

What if I also told you that a developer is capable of working on multiple things at once, and needs to just for income's sake, and that there's nothing wrong with being excited for smaller things like this? :P

#12 C E Dwyer

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Posted 24 October 2015 - 04:03 PM

View PostAppogee, on 24 October 2015 - 01:21 PM, said:

A dozen endemic problems with balance, insufficient game modes and maps, a dying metagame ... and they are working on decals...?

yes they do fluff very well and people pay for it.

They do balance very badly, especially group balance, and for that Everyone pays for it

#13 Appogee

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Posted 24 October 2015 - 11:08 PM

View PostCathy, on 24 October 2015 - 04:03 PM, said:

yes they do fluff very well and people pay for it.

They do balance very badly, especially group balance, and for that Everyone pays for it

LOL, nice turn of phrase :)

View PostDingo Red, on 24 October 2015 - 03:19 PM, said:

What if I also told you that a developer is capable of working on multiple things at once, and needs to just for income's sake, and that there's nothing wrong with being excited for smaller things like this? :P

That's crazy talk! But ok ;)

#14 BLOOD WOLF

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Posted 24 October 2015 - 11:14 PM

View PostAppogee, on 24 October 2015 - 02:31 PM, said:

FTFY

well, the fact remains that players have been asking for decals for a long time, you expect the people to wait till PGI makes the game balanced in your sense before we get decals?

also working on decals doesn't detract from game balance. Or in this case, some people think its getting better others like the new changes, some don't; However i do not want to wait till the game is good enough in some people eyes to get my decals, which i have been waiting for since i asked a year ago.

Edited by BLOOD WOLF, 24 October 2015 - 11:16 PM.


#15 Speedy Plysitkos

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Posted 25 October 2015 - 12:54 AM

i wanna see GAZILION of decals. not again 3-4 options.

#16 Depressing-Fire

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Posted 25 October 2015 - 01:23 AM

House/Clan decals.
Number decals.
Misc decals (Weapons, skulls, portraits, that cool stuff)
That's all I'd want.

#17 Appogee

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Posted 25 October 2015 - 02:45 AM

View PostBLOOD WOLF, on 24 October 2015 - 11:14 PM, said:

you expect the people to wait till PGI makes the game balanced in your sense before we get decals?

I'll be happy with balanced in any sense.

#18 White Bear 84

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Posted 25 October 2015 - 02:51 AM

View PostKdogg788, on 24 October 2015 - 01:19 PM, said:

I highly doubt they are going to allow user created and uploaded decals in game. This would lead to a storm of abuse. I would support them instead having a library of usable decals they can apply.

-k


Or at least have decals moderated by admin before approval..

#19 Impyrium

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Posted 25 October 2015 - 03:52 AM

View PostAppogee, on 24 October 2015 - 11:08 PM, said:

LOL, nice turn of phrase :)


That's crazy talk! But ok ;)


Ah, sorry if I came across as harsh by the way. A rather bad day and somehow I missed the memo about avoiding the internet while in said mood. Again. :P

#20 BLOOD WOLF

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Posted 25 October 2015 - 01:25 PM

View PostAppogee, on 25 October 2015 - 02:45 AM, said:

I'll be happy with balanced in any sense.

well, there has been attempts to balance; However i can not say without flaw but these things take while.





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