Spoiler
The intent is to keep some of the feel that these 'mechs have been around for a while but also to impart a little personality to each individual pilot. The levels of the 'mech are broken out into four blocks with five upgrades in the first two and 4 in the second two. The module upgraded would be free when the tier is completed. The need for the technicians is to unlock additional upgrades. For example you would need Astechs to start customizing your 'mech but since they are not the greatest they would not get everything right giving penalties until another higher tier technical team could be purchased. Each technical tier offers two upgrade levels per rules in Strategic Ops.
Class A Refit (Field): This kit allows players to replace one weapon with another of the same category and with the same (or fewer) critical spaces (including ammunition). For example,
players may replace a medium laser with a medium pulse laser, or replace an AC/10 with an LB 10-X AC, and so on.
Class B Refit (Field): This kit allows replacement of one category of weapon with another class of weapon(s), but with the same or fewer critical spaces (including ammunition); for example, replacing a machine gun and ammo with a small pulse laser, replacing a Gauss rifle with two large lasers (as they’re both the same class and have fewer critical slots), and so on.
Class C Refit (Maintenance): This kit allows players to replace one type of armor with another; for example, replacing standard armor with ferro-fibrous. A Class C kit also enables
replacement of a weapon or item of equipment with any other, even if it is larger than the item(s) being replaced; for example, replacing an ER large laser with an LRM-10 launcher and ammunition. Players may also change armor quantity and/or distribution, move a component, or add ammunition or a heat sink.
Class D Refit (Maintenance): This kit permits players to install a new item where previously there was none, or to install an ECM suite or targeting computer. Players may also change heat sink types (including those integral to an engine) or engine ratings (but not the engine type).
Class E Refit (Factory): This kit lets players change the type of myomer installed or install CASE
Class F Refit (Factory): This kit lets players change a unit’s internal structure type or engine type.
This would of course mean that to be able to fully upgrade a 'mech there would be an investment of time running around stock or close to for quite a while but I think it would be more forgiving for newer players that get overwhelmed by the options available to them from the start of customization.
Just an idea but please offer any additional suggestions.
- Cargo