So this event has me playing CW for the first time in months. I was thinking, if given the choice between a ghost drop and an AI fight I would go with the fight every time. Even if the AI just trucked out in single fire and never torso twisted, I would still prefer that.
If PGI were to make AI in CW a work in progress and threw it in ghost drops I would love to be able to test their AI in a meaningful environment. If the AI was horrible I would try and make it do ridiculous things like running into each other in a choke point, kill each other, for example.
What does the community think if PGI were to throw incomplete AI bots in CW ghost drops? They would get tons of feedback and it could be kind of fun!
Ai Bots In Cw
Started by Fractis Zero, Nov 14 2015 09:59 PM
2 replies to this topic
#1
Posted 14 November 2015 - 09:59 PM
#2
Posted 15 November 2015 - 10:52 PM
In order of preference:
1. Get some CBills and LP for the inconvenience and be able to requeue immediately for a real match.
2. Farm some AI bots for a few minutes.
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99.. Kill stationary Landing Beacons or an undefended Omega.
1. Get some CBills and LP for the inconvenience and be able to requeue immediately for a real match.
2. Farm some AI bots for a few minutes.
.
.
.
.
.
99.. Kill stationary Landing Beacons or an undefended Omega.
#3
Posted 16 November 2015 - 02:58 AM
As far as I know, PGI is currently working on AI and PVE content.. so we are quite likely to see this.
However, I would much rather they implement a fully functional AI instead of dummies, simply because of all the inevitable bugs that this might bring.
I would even prefer stationary mech just shooting "invaders" like in the Training academy.
Until the AI is ready, they should just fill the CW bases and maps with a butt-load of turrets, so you would have something to shoot, and something to fear (I remember the fear when I saw a gate flanked by Caliope's)
However, I would much rather they implement a fully functional AI instead of dummies, simply because of all the inevitable bugs that this might bring.
I would even prefer stationary mech just shooting "invaders" like in the Training academy.
Until the AI is ready, they should just fill the CW bases and maps with a butt-load of turrets, so you would have something to shoot, and something to fear (I remember the fear when I saw a gate flanked by Caliope's)
Edited by Vellron2005, 16 November 2015 - 02:58 AM.
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