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The Wait Times Are Not Acceptable


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#21 Scandinavian Jawbreaker

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Posted 29 October 2015 - 05:48 AM

View PostDahhak, on 29 October 2015 - 05:38 AM, said:

Maybe next time, when you make yet another ******** post, try to bring some ideas to fix this ,not just post the obvious.Did you consider the low population maybe a huge factor.

Yeah that really helps as we've seen in the past.

There are several reasons - 1) active playerbase divided to separate queues (solo and group), 2) PSR system is working kinda like an XP bar, thus really good players who play less these days are not T1 but possibly even T3 causing the matchmaking to mismatch, 3) Most T1s most likely drop in the group queue. Here's my idea to fix it - limit groups to 4, add T1 solos as fillers for group queue as well as keeping the solo queue open - or better yet combine the queues.

Of course my idea is hated by many and probably won't happen. It would help getting matches though.

#22 CMDR Sunset Shimmer

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Posted 29 October 2015 - 05:49 AM

View Postugrakarma, on 29 October 2015 - 05:37 AM, said:

I'm glad you're having matches.

I know you people think we "claim" to be having those poor search times. That's why I posted the video because it is no longer a claim, it's a FACT.


Guess what... *whispers* I have video of long wait times too.

But guess what, I don't *****, I wait for my match, play, and move on.

Jesus christ, grow up, or make another account and farm terribads... or loose till you go down a tier... after all, it's only the high teir guy's I see complaining about this issue anyway. Must be there's not not enough tryhards out there for you to fight.

#23 Scandinavian Jawbreaker

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Posted 29 October 2015 - 05:52 AM

View PostFlash Frame, on 29 October 2015 - 05:49 AM, said:


Guess what... *whispers* I have video of long wait times too.

But guess what, I don't *****, I wait for my match, play, and move on.

Jesus christ, grow up, or make another account and farm terribads... or loose till you go down a tier... after all, it's only the high teir guy's I see complaining about this issue anyway. Must be there's not not enough tryhards out there for you to fight.

You must have grown up to retirement, because us working grown ups actually have use for that wasted time. Like I said, I'm happy that you find matches, but please don't try to use that as an excuse to dismiss the problems other people have with this game.

#24 CMDR Sunset Shimmer

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Posted 29 October 2015 - 05:56 AM

View Postugrakarma, on 29 October 2015 - 05:52 AM, said:

You must have grown up to retirement, because us working grown ups actually have use for that wasted time. Like I said, I'm happy that you find matches, but please don't try to use that as an excuse to dismiss the problems other people have with this game.

I hold down two jobs.

I simply play MWO as a time filler... and because it's frankly a great game [most of the time.]

No, the problem is easily fixed, alt+tab, browse the net till you get a match, [or hey, run megamek in a side window] then alt+tab back over when you find a match.

Suddenly that 4 minute wait time [which by the way, there are games with 10+minute wait times.] doesn't seem so bad.

#25 Scandinavian Jawbreaker

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Posted 29 October 2015 - 06:04 AM

View PostFlash Frame, on 29 October 2015 - 05:56 AM, said:

I hold down two jobs.

I simply play MWO as a time filler... and because it's frankly a great game [most of the time.]

No, the problem is easily fixed, alt+tab, browse the net till you get a match, [or hey, run megamek in a side window] then alt+tab back over when you find a match.

Suddenly that 4 minute wait time [which by the way, there are games with 10+minute wait times.] doesn't seem so bad.

Thanks for the suggestion, but browsing the internet or playing megamek isn't going to grind XP on my mechs or earn my C-Bills despite the generous Paulconomy. If I want to play megamek I do it with my friends setting up a nice scenario and putting my mind into it, but when I play MWO I'd like to do it without those long wait times because quite frankly it feels like wasting my time.

#26 Dahhak

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Posted 29 October 2015 - 06:06 AM

Almost every player like to cry about the fact the matches are just one sided. You want to merge the both queues in one and make the matches even more unbalance.About the limit to 4 man only-horrible idea ,the maps are way to big for that(do not start ...but maa we like to fight on the same spot over and over again) and it will play the same as a 12man.No matter how many sweaty try hards you get in your team and they are all pugs ,the other one with better coordination,better teamwork and knowledge about there play style will win .But trying to get some ideas rolling are better then non.

#27 CMDR Sunset Shimmer

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Posted 29 October 2015 - 06:08 AM

View Postugrakarma, on 29 October 2015 - 06:04 AM, said:

Thanks for the suggestion, but browsing the internet or playing megamek isn't going to grind XP on my mechs or earn my C-Bills despite the generous Paulconomy. If I want to play megamek I do it with my friends setting up a nice scenario and putting my mind into it, but when I play MWO I'd like to do it without those long wait times because quite frankly it feels like wasting my time.


Then go get your ass kicked into a lower queue... walla... more targets.

Seriously, 1st tier problems up in here.

#28 Karl Streiger

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Posted 29 October 2015 - 06:14 AM

View PostFlash Frame, on 29 October 2015 - 06:08 AM, said:


Then go get your ass kicked into a lower queue... walla... more targets.

Seriously, 1st tier problems up in here.

no its now T1 problem if you like - but someday it will be a T4 problem - because that play more often went into T3 or T4 (guys like you; guys like me) - simple because of play times.
heck i didn't get even the active player award and i have some issues with newer maps - but still i drop with complete newbs from time to time - so the rise to T3 in some games.

And say in 1 month the T4 or T3 is the tier with the lowest population - of course we can talk than if you like or show now were the problem is.

#29 Scandinavian Jawbreaker

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Posted 29 October 2015 - 06:30 AM

View PostDahhak, on 29 October 2015 - 06:06 AM, said:

Almost every player like to cry about the fact the matches are just one sided. You want to merge the both queues in one and make the matches even more unbalance.About the limit to 4 man only-horrible idea ,the maps are way to big for that(do not start ...but maa we like to fight on the same spot over and over again) and it will play the same as a 12man.No matter how many sweaty try hards you get in your team and they are all pugs ,the other one with better coordination,better teamwork and knowledge about there play style will win .But trying to get some ideas rolling are better then non.

You are assuming awful lot. The version of 4-limit we had was specifically ONE group + 8-10 pugs vs ONE group + 8-10 pugs. Forced because of 3/3/3/3 rule. As seen back then this was really not balanced all the times, however during this era I had the most fun matches on MWO. What I suggest is groups of 2-4 match each other, 2-3 groups vs 2-3 groups equal amount and pugs of the same tier used as fillers, mostly T1s because they should have the skillset to work in a group environment. If you have 3 groups of 4 fighting other 3 groups of 4 naturally there wouldn't be any pugs there and the groups would be fighting groups. Using PSR matchmaking naturally. However if one of those groups is a 3-man it would grab a T1 pug from the queue as a filler. Maybe it works, maybe it doesn't, I dunno. I value short search time. Or perhaps add this as an option to a solo player to queue in the groups, that way it wouldn't take away the option to drop full solo if you wish to do so.

View PostFlash Frame, on 29 October 2015 - 06:08 AM, said:


Then go get your ass kicked into a lower queue... walla... more targets.

Seriously, 1st tier problems up in here.

The way PSR is designed it is impossible to drop full tier from T1 max unless you continuously violate CoC for 100 matches or so and I really don't want to get myself banned.

#30 Monkey Lover

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Posted 29 October 2015 - 06:36 AM

View Postugrakarma, on 29 October 2015 - 05:52 AM, said:

You must have grown up to retirement, because us working grown ups actually have use for that wasted time. Like I said, I'm happy that you find matches, but please don't try to use that as an excuse to dismiss the problems other people have with this game.


If I was you I would get a 2nd monitor. I do all kinds of stuff when the game is waiting. Pay my bills, post on the forums,look on eBay and so on.


#31 Mawai

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Posted 29 October 2015 - 06:36 AM

View PostMonkey Lover, on 29 October 2015 - 04:58 AM, said:

I think Russ said average is around 3 minutes. 4 isn't that bad. Over all this should speed up next week with the voting map systems.

Just don't complain when you play the same mode and map over and over.


When a match lasts typically 6 to 8 minutes then a wait of 4 to 7 minutes or longer in order to get a match just isn't acceptable. If folks have to spend half their time waiting they will probably just walk away.

Russ think made some comment in the townhall about tightening up the MM parameters a bit (maybe to get more 3/3/3/3 or closer PSR balance) but this will ALWAYS increase wait times. You might want to ask Russ on twitter if the longer wait times are a direct consequence of actions he has taken ...

#32 Shae Starfyre

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Posted 29 October 2015 - 06:41 AM

MWO Beer Drinking Game (Can use any alcohol)

Need a timer or stop watch.
  • If I get into a game under one minute, I take a drink.
  • If the wait extends to 2 mins, I take 2 drinks.
  • If the wait takes 3 mins, I take 3 drinks.
  • Ifff thhee waht takss mo tt..

44o minss; chuugggg....
..

sjdkn

#33 Koniks

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Posted 29 October 2015 - 06:45 AM

View PostFlash Frame, on 29 October 2015 - 05:29 AM, said:

I see you guy's complaining about queue times, and I can't help but laugh.

Here I am, Arizona Time, playing at 2-6am, on WEEKDAYS, and I'm not seeing queue times even close to this "4+" minutes you all claim.

Hell the only time I end up with bad queue times is when I try to group up.


#1stTierProblems

#34 Almond Brown

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Posted 29 October 2015 - 07:03 AM

View PostKarl Streiger, on 29 October 2015 - 05:40 AM, said:

of course it is - PGI had choosen the PSR values that the logged games since january 2015 create a nice Gaussian Curve.
And this means there are not enough T1 players

That means those T1 have to wait automatically time x - simple because the MM need this time to remove the barriers - and in the end those T1 are still dropping vs T3 - so simple question why not simple remove the barrier before the player hit launch?


Because it was the supposed LEET players who whined to get Tiers put in so they could shed the Underhive, who are not worthy to Game on the same Servers as they are. Well guess what, they got what they asked for. Now it is time to man up and Reap what you have Sown... LOL!

P.S. We could go back to the elo system I suppose. No one ever complained about "wait times" under that system...right? ;)

#35 Karl Streiger

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Posted 29 October 2015 - 07:08 AM

View PostAlmond Brown, on 29 October 2015 - 07:03 AM, said:


Because it was the supposed LEET players who whined to get Tiers put in so they could shed the Underhive, who are not worthy to Game on the same Servers as they are. Well guess what, they got what they asked for. Now it is time to man up and Reap what you have Sown... LOL!

P.S. We could go back to the elo system I suppose. No one ever complained about "wait times" under that system...right? ;)

maybe - i suppose you are right.
Was never a fan of the idea to use the MS to "rate" players - it was a stupid idea then and its still now.

#36 Coolant

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Posted 29 October 2015 - 08:58 AM

Try having other things to do while waiting. I play MWO on my desktop, have another game or internet on my laptop, Netflix on my tv, and a book on Kindle. If you don't have another laptop/tablet, use ur cell for internet or kindle. Or just pick up a paperback book.

It sure would help if we had respawn though. That way we are guaranteed to play the full 15 minutes.

Edited by Coolant, 29 October 2015 - 09:06 AM.


#37 Hellcat420

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Posted 29 October 2015 - 09:42 AM

View PostMonkey Lover, on 29 October 2015 - 05:37 AM, said:

Lol same people crying about waiting 4 minutes are the same crying about balance. So you have to wait a extra few minutes for a more balanced game who cares.

Not really more balanced, just more boring since now you more or less know approximate team makeup of the enemy force before you even drop, and now on top of that the wait times for said boring match keep getting longer. I miss the days of never knowing what kind of team you were going to face( I especially miss running into teams of 12 atlas mechs and other goofyteam makeups like that).


#38 PholkLorr

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Posted 29 October 2015 - 10:10 AM

That's why PGI should implement my solution: let players pick up to 4 mechs of different weight class. MM picks the mech in the weight class that is most needed to form a group.

Here:
http://mwomercs.com/...-to-solo-queue/

#39 Almond Brown

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Posted 29 October 2015 - 10:22 AM

View PostCoolant, on 29 October 2015 - 08:58 AM, said:

Try having other things to do while waiting. I play MWO on my desktop, have another game or internet on my laptop, Netflix on my tv, and a book on Kindle. If you don't have another laptop/tablet, use ur cell for internet or kindle. Or just pick up a paperback book.

It sure would help if we had respawn though. That way we are guaranteed to play the full 15 minutes.


MWO does have Respawn though... ;)

View PostPholkLorr, on 29 October 2015 - 10:10 AM, said:

That's why PGI should implement my solution: let players pick up to 4 mechs of different weight class. MM picks the mech in the weight class that is most needed to form a group.

Here:
http://mwomercs.com/...-to-solo-queue/


And for new Players without 4 Mechs yet? having to maybe drive a Trial, while your BEST Mech sits idle? No gonna happen..

#40 Chaubin

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Posted 29 October 2015 - 10:53 AM

This is definitely a T1 problem. A system like this was basically begged for, and it's not surprising the wait times are terrible at the top. The population on this game isn't enough that we have a ton of people of all tiers to keep the wait down. Heck, look at games like LoL and Dota which have *huge* populations and the top players still wait 5 -10 minutes for a game. It's the problem with sorting via rank.





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