Firstly, as indicated above, I want to stick with lore friendly units. That means that IS units have the potential to be larger than Clan units (leaner and meaner). I also want to stick with sizes that are in lore and give us something to do with unit coffers (yes, that long forgotten cbill sink).
Inspired by another idea by Karl Streiger (his idea is in his post below), there will be different levels to unit size; the first being free, the others coming at a cost payable with the unit coffers.
Inner Sphere
Level 1 – Lance (4 members)
Level 2 – Company (12 members)
Level 3 – Battalion (36 members)
Level 4 – Regiment (108 members)
Clan*
Level 1 – Star (5 members)
Level 2 – Trinary (15 members)
Level 3 – Cluster (30 members)
Level 4 – Galaxy (90 members)
*At the cluster and galaxy levels, the Clan unit sizes are not as specific as IS units so I chose an increment of the previous level to get as close as possible to IS equivalent not going over IS numbers (again, leaner and meaner).
Now, how much should it cost to upgrade your unit size at each level? I have no idea. Level 4 should be astronomical like 1 billion cbills I think. Maybe we can also tie it into the lore cost of the transportation needed for that many members.
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
Source material for my research can be found at Sarna.
Edited by cdlord, 29 October 2015 - 06:02 AM.