aim for the hip. legs get hit but on a miss you still may get a torso
the assault reverse J turn. already discussed but very important. as the trick to killing lights is time on target. do not try to follow them. hit reverse turn opposite of the lights turn twist and catch them coming around. lead and aim well. lots of lights will bug out when an assault does this as they know the assault will kill them if he can hit them.
do not get go alone. if you get left alone keep your head about you and aim well.
chain fire lasers to keep the pressure on. also to be able to get the lead right.
Do not boat to the point you have no backup weapons. i mean you have all that tonnage and can not carry 2ML?
do not panic!
yes a good light will core out an assault pretty quick but one good hit and an assault will cripple a light. there is nothing more sorry on the field then a legged light.


Ow! Ow! Ow! - My Backside's On Fire...
Started by Morggo, Oct 29 2015 02:08 PM
27 replies to this topic
#21
Posted 29 October 2015 - 08:24 PM
#22
Posted 30 October 2015 - 02:36 PM
Boogie138, on 29 October 2015 - 04:02 PM, said:
Calling for help is never a bad move. Im mostly a LRM guy, so even in my lighter builds often I cant fend off a light on my own.
Even if you get really good at the "dance" some mechs are just so slow and have such limits on their torso twist that a good light pilot is just always going to be able to get your flank
Even if you get really good at the "dance" some mechs are just so slow and have such limits on their torso twist that a good light pilot is just always going to be able to get your flank
A good counter to that is to counterturn. Turn the opposite direction to which way the light is circling. Also if you reverse while turning you will turn a bit faster.
Lasers to the legs were a good suggestion as well. Streaks are helpful for clanners but IS can't really use them (SSRM2s may as well not exist); however I did have some luck with one build that used regular SRMs as a flyswatter.
#23
Posted 31 October 2015 - 01:53 AM
UAC helps, or BAP with 360° target retention module.. when you still got team mates with LRMs within 500m.
#24
Posted 31 October 2015 - 04:12 AM
I am not a dedicated assault pilot, but positioning is nearly always what will save you (or at least keep you alive long enough to damage the enemy enough to have done your part) if the teammates don't back you up.
You are going to have to learn every nook and cranny to use as cover and prevent the lights from getting to your behind.
It also is helpful to know "common pug herd behavior" for solo queue (where playing a slow assault is brutal btw) so you can pick a path that can keep you mostly near or with teammates even if they decide to nascar with no care about the weight they are leaving behind.
In the end its not garunteed you will live or do damage but it will improve chances a lot. Practice aiming for the legs and even if you leg one light its basically out of the match at that point.
You are going to have to learn every nook and cranny to use as cover and prevent the lights from getting to your behind.
It also is helpful to know "common pug herd behavior" for solo queue (where playing a slow assault is brutal btw) so you can pick a path that can keep you mostly near or with teammates even if they decide to nascar with no care about the weight they are leaving behind.
In the end its not garunteed you will live or do damage but it will improve chances a lot. Practice aiming for the legs and even if you leg one light its basically out of the match at that point.
Edited by Sleek34, 01 November 2015 - 05:18 AM.
#25
Posted 31 October 2015 - 11:28 AM
Ryokens leap, on 29 October 2015 - 03:29 PM, said:
Half the problem is lights don't fight lights anymore. They have a big enough alpha to rear core at will and kills matter. Your lights are rear coring their assaults and vice versa.
That's like one of the biggest rules about piloting lights. Don't light duel. It is not profitable. Fun, but not profitable.
#26
Posted 31 October 2015 - 11:43 AM
You know that bit about the VOIP? Use that.
I mean as a dedicated light pilot, there is nothing I love more than showing up to turn a duel into a 2-on-1. I love an unfair fight. A light that's focussed on fighting you is much, much easier for me to hit, and if he turns on me, you're going to have a much easier time hitting him.
I mean as a dedicated light pilot, there is nothing I love more than showing up to turn a duel into a 2-on-1. I love an unfair fight. A light that's focussed on fighting you is much, much easier for me to hit, and if he turns on me, you're going to have a much easier time hitting him.
#27
Posted 01 November 2015 - 10:54 AM
Im glad you asked that and I feel your pain. I am a new guy and I started using the assault mechs. I just bought an Atlas DDC and had to put my back to the wall on the canyon map because a cheetah was biting me in the butt. I had to set up a button to turn the arm lock off and on. It helped to turn and get better aim at the faster/shorter mech. I was able to stop him when he tried to circle and hit him point blank range because he had no room to get around me.
In other words, I got lucky. But putting my back to cover, like was said, helps and lets you damage them back.
In other words, I got lucky. But putting my back to cover, like was said, helps and lets you damage them back.
Edited by Mister E Mercenary, 01 November 2015 - 11:01 AM.
#28
Posted 03 November 2015 - 05:08 AM
Thank you all for the advice.
While it is sadly not a cure-all, the tips and such here has allowed me to get out of, hold on til help arrived, or killed/maimed the offending light sometimes. So thanks!
While it is rare, the occasions when the backpeddling reverse torse catches the light and crumps them is sooooooooo satisfying as they slump to the ground.
Will keep practicing, but the BEST way to solve it as you pointed out is *never go off alone*
While it is sadly not a cure-all, the tips and such here has allowed me to get out of, hold on til help arrived, or killed/maimed the offending light sometimes. So thanks!
While it is rare, the occasions when the backpeddling reverse torse catches the light and crumps them is sooooooooo satisfying as they slump to the ground.

Will keep practicing, but the BEST way to solve it as you pointed out is *never go off alone*

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