First post. Anyway, I have no idea how the dev team is going to handle the battle space. If it does turn out to be maps that are limited in area, I'd like to mention that I suffer from something I like to call Map Fatigue. Pretty much every game I've ever played multiplayer on I've quickly become bored by the limited amount of venues, no matter how fun the actual combat is (I'm looking at you, Space Marine).
Perhaps I've been spoiled by WWII Online's giant combined arms map, but I'd love to see something that will provide enough variety to induce combatants to vary their tactics every time I fight. With limited maps, people quickly learn them to the point that every battle repeats itself.
My idea is in the title. While the game may not be able to support great planetwide maps, maybe maps could be created procedurally in some manner? At least it would mix things up.
Edited by Stovebolt, 08 December 2011 - 11:15 PM.