I would still like to see the following changes:
- Color selection should not cycle through primary to secondary to tertiary channels. When I'm picking a color for a channel, it always takes multiple selections to see what color works best for me. The way the cycling works now, I have to keep clicking on the channel between color selections. Whatever convenience cycling has is FAR outweighed by the annoyance of having to reselect the current channel.
- Allow the color swatches to dynamically scale to fill the color selection window. Between the size of the hexes and the non-orthogonal layout due to the hexes, it can be tricky to navigate to a precise color, especially when my attention in on my mech.
Some additional filter settings would also help, like "sort by spectrum", to get the colors organized like a conventional gamut.
Current:

Enlarged swatches:

"Spectrum" organization

Edited by process, 04 November 2015 - 05:11 PM.