Jump to content

Remove The Lrm Magnets From The Mech's Shoulders


No replies to this topic

#1 Lightfoot

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,610 posts
  • LocationOlympus Mons

Posted 03 November 2015 - 03:57 PM

Now come on. LRMs need to at least work logically.

Basically you have set LRMs so that even with Artemis and it's required Line of Sight if you are not within about 5 degrees of straight on the target's center torso the LRMs hit the shoulder and continue to do so even when the shoulder and arm are destroyed. This gives mech's zombie powers to resist LRMs.

This is also illogical since the center torso is highest center of mass and largest mech section by volume. Why would LRMs curve around it to hit the shoulder if you are within 15-20 degrees of directly in front of the enemy mech? Really it should extend to 36 degrees off center since this 10 percent of 360 degrees.

Please fix this. If players can't turn their own mech's shoulder into a slow moving LRM salvo they just aren't paying attention. What does Artemis do if not make missiles more accurate with Line of Sight?


.

Edited by Lightfoot, 03 November 2015 - 08:30 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users