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Pts Ebj Quirks. I Now Have Additional Questions..

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#1 El Bandito

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Posted 05 November 2015 - 02:11 AM

It seems not only individual omnipods, but identical CTs of different Clan mech variants can have different quirks as well. I wanted to test it out since I needed either the EBJ-Prime or the EBJ-B to finish eliting the chassis.

Here are the EBJ-Prime quirks with all omnipods removed--including head and legs. Pay extra attention to the bottom right stats where it says "Sensor Range", and "T.A.R"--which I am not sure what it stands for, but it has "ms" value. EBJ-Prime has 595 ms T.A.R.
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Here are EBJ-B quirks without omnipods. See the difference between the numbers on the top right as well as bottom right? EBJ-B CT is inferior to the EBJ-Prime CT in every way, and its T.A.R. is only 90 ms.
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Here are EBJ-C quirks without omnipods. Whooping 615 ms T.A.R. EBJ-Prime still has superior sensor quirks though.
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Here are EBJ-A quirks without omnipods. Virtually same as EBJ-C except the A has only 140 ms T.A.R.
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Let's see if identical omnipods have same effect on different variants. I had put the EBJ-Prime's head omnipod on both mechs. Here is EBJ-A with Prime head omnipod. Compare that to the previous picture and you can clearly see that head omnipods serves to improve sensor quirks.
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Here is EBJ-Prime with Prime's head omnipod. It gets the same sensor boost as the A. BTW, leg omnipods have not quirk effects in the EBJ chassis.
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I removed the head omnipods and put in one of the best left torso omnipod--the EBJ-A LT omnipod on both mechs. The sensors immediately took a hit. Here is EBJ-A with EBJ-A LT only.
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And here is EBJ-Prime with EBJ-A LT only. The sensor penalty appears to be the same for both chassis. Notice however, that the T.A.R. value remains the same during my omnipod shuffles--it seems the T.A.R. value is a fixed value per chassis.
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Now we know each of EBJ variant's CT can have different quirks, like that of an IS mech, but it honestly does not make sense, making me have additional questions.

1. EBJ CTs are all identical--there is no extra hardpoints on any of them. Why make them have clearly superior/inferior quirks when I can just buy the best CT variant and buy other variants' omnipods on it? :huh:

2. What is T.A.R.? Target Acquisition Rating? Tampon Allocation Ratio? That quirk value is the only fixed value each variant has, along with arm/torso mobility.

TLDR: Seeing how the EBJ-Prime has much superior sensor quirks and T.A.R. than the EBJ-B in the PTS, I am going to buy the EBJ-Prime in the live server. Cheers.

Of course, quirks are subject to change... :ph34r:

Edited by El Bandito, 05 November 2015 - 09:40 PM.






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