I tried testing the AC/2s by putting five in the JM6-DD, I'm afraid I wasn't very effective. To me they still seem too hot. I had better luck running the JM6-S with two AC/5s and two AC/2s.
When PGI doubled the Armor and Internal Structure values of the original BattleTech designs, they in effect halved the effectivness of a ton of ammunition. I would like to see an increase in shots per ton.
Also, I enjoyed playing MWO without any weapon quirks. I like the fact that PGI wanted to make Mechs more individual and have reasons for things like the Hunchbacks huge right torso, but I think PGI was a bit too generous with them. The only weapon quirk I would like to see saved is the reduced jam chance for the Ultra AC/5 on the JM6-DD. Without the reduced jam chance quirk the Ultra AC/5 is just too unreliable.
Edited by Chuck Corneliusson, 11 November 2015 - 12:05 AM.