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Weapon Quirks For Specific Mech Locations.

Balance General

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#1 Twinkleblade

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Posted 05 November 2015 - 03:08 PM

I am just curious to know if its possible to have weapon quirks in a specific location of a mech.
I mean low slung arms have always been a disadvantage but because of high mounted torso weapons some mechs never got anything nice.

CTF 3D is an example for that:
Didnt get any nice weapon quirks because of potential of abuse of high energy hardpoints (and jump jets but thats a different story). Instead of punishing the mech for that, why not have weapon quirks only for weapons in its arms?

I think would be a nice way to balance mechs if it is possible to do. If not possible...well sad panda.

#2 Cyborne Elemental

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Posted 05 November 2015 - 03:46 PM

Yep, would have been ideal.

Also would have been pretty awesome if knocking out a limb, took the quirks associated with that limb or Omni with it after its destruction.





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