Jump to content

Request Oce Be Renamed To Sea - Oce Is Misrepresentation


8 replies to this topic

#1 RedThirteen

    Member

  • PipPipPipPipPip
  • Mercenary
  • Mercenary
  • 159 posts
  • LocationRockets

Posted 07 November 2015 - 07:20 PM

Normally this wouldn't be an issue, but when you're getting 240ms to the OCE server and 260 to US (which is roughly thrice the distance), and competitors like WoT, Warthunder and World of Warships can get you sub 160s it rankles.

Anyways, rename the OCE server to SEA, name misrepresents location server's hosted in and area it services, most of us will still play regardless but honesty is respected. Cheers.

EDIT: edited for tone!

Edited by RedThirteen, 07 November 2015 - 09:30 PM.


#2 FitzSimmons

    Member

  • PipPipPipPipPip
  • Bad Company
  • 114 posts

Posted 07 November 2015 - 07:41 PM

How dare he (start an extra server in Singapore and not Australia)!
Posted Image

Edited by FitzSimmons, 07 November 2015 - 07:42 PM.


#3 RedThirteen

    Member

  • PipPipPipPipPip
  • Mercenary
  • Mercenary
  • 159 posts
  • LocationRockets

Posted 07 November 2015 - 08:01 PM

View PostFitzSimmons, on 07 November 2015 - 07:41 PM, said:

How dare he (start an extra server in Singapore and not Australia)!
Posted Image


Nope both reference and intent are lost on me. Could you please clarify your statement?

Edited by RedThirteen, 07 November 2015 - 08:02 PM.


#4 Petard

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 251 posts
  • LocationGawler, South Australia

Posted 07 November 2015 - 08:31 PM

When the oceanic servers came online I was getting around 90 ping from South Australia. Since then some clown has dragged an anchor or long line across the western seaboard data cable to Aus, and broken it. Now my ping is much higher, around 180 ms, because the signal is being routed through the eastern seaboard link. This is NOT a case of PGI being at fault mate, so in future, get your facts straight before you call the Waaaaaambulance. Honestly, coming on this forum to complain about this and accuse people of dishonesty displays enormous ignorance on your part. Congratulations on winning the weekly prat award.

#5 RedThirteen

    Member

  • PipPipPipPipPip
  • Mercenary
  • Mercenary
  • 159 posts
  • LocationRockets

Posted 07 November 2015 - 08:40 PM

View PostPetard, on 07 November 2015 - 08:31 PM, said:

When the oceanic servers came online I was getting around 90 ping from South Australia. Since then some clown has dragged an anchor or long line across the western seaboard data cable to Aus, and broken it. Now my ping is much higher, around 180 ms, because the signal is being routed through the eastern seaboard link. This is NOT a case of PGI being at fault mate, so in future, get your facts straight before you call the Waaaaaambulance. Honestly, coming on this forum to complain about this and accuse people of dishonesty displays enormous ignorance on your part. Congratulations on winning the weekly prat award.


Was aiming for month.
Apart from stompy robot shenanigans the primary motive for coming back was to check out how much better the game'd be with manageable latency. So, imagine my surprise when connecting to OCE made no difference to my pings whatsoever.

Now. As i'd stated earlier i'm still getting sub 180 (110 on a good day) to the servers of other similar online games, which host significantly higher loads and are also hosted in singapore. It's only MWO where I'm getting US-level pings. So how is it that routing is magically bad for one game and one game only?

Edited by RedThirteen, 07 November 2015 - 08:41 PM.


#6 FitzSimmons

    Member

  • PipPipPipPipPip
  • Bad Company
  • 114 posts

Posted 07 November 2015 - 08:44 PM

Let me clarify:
The North American company with a free-to-play game starts a server in Singapore for the Asian and Aussie players' convenience, and because it's not located in your spare bedroom you are using terms like "unabashedly dishonest."

I get your point, but damn dude, slow your roll.

I suggest rephrasing your suggestion to not come across as a totally ungrateful jerk.

#7 John1352

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,025 posts
  • LocationConnecting....

Posted 07 November 2015 - 08:50 PM

Yes, it should be called the SEA server. However, the reason you have the same ping as NA is that the optical fibre connecting Perth to Singapore has been broken.

#8 RedThirteen

    Member

  • PipPipPipPipPip
  • Mercenary
  • Mercenary
  • 159 posts
  • LocationRockets

Posted 07 November 2015 - 09:19 PM

View PostJohn1352, on 07 November 2015 - 08:50 PM, said:

Yes, it should be called the SEA server. However, the reason you have the same ping as NA is that the optical fibre connecting Perth to Singapore has been broken.


I'm in the east. It shouldn't be an issue.

Edit: as of writing I'm currently getting 108ms to the WoWS server which is in SG too. Where's the discrepancy coming from?

Edited by RedThirteen, 07 November 2015 - 09:20 PM.


#9 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 07 November 2015 - 09:29 PM

Can't say for sure but when we had outages at VZ data was routed through multiple other locations as a single route would be overwhelmed by all the extra traffic. But in some areas some of it had to be initially routed through one area (pipeline if you will) and then split off once other connections became available. So customer A might not experience as big a hit as customer B. Sometimes just because the equipment customer B was routed through was older.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users