

Red Damage Indicator
#1
Posted 06 November 2015 - 12:57 PM
Please don't change this!!
#2
Posted 07 November 2015 - 09:03 AM
Currently crosshair has no adjustable transparensy and with additional star sign(hit marker) on it eclipse a target, especially for long ranges. Therefore, pilots can't aim because of hud, which is nonsense. I can't believe that aim, ui and ux of targeting system in 21st century are much better than in 31st century. Please, give us red sign of impact. And make something with range indicator of weapons - those range jumping in hud makes those numbers of weapon range useless. It makes game more complicated. Especially for newbies after steam release.
Edited by Vetal, 07 November 2015 - 09:09 AM.
#3
Posted 07 November 2015 - 01:10 PM
Quote
adjustable aiming reticles and red damage indicators are lostech
you guys complain too much. at least the CROSSHAIR IS STRAIGHT. Unlike this other brilliant PGI game that has a crooked crosshair (jarhead games is PGI with a different label). lolol.
Edited by Khobai, 07 November 2015 - 01:15 PM.
#4
Posted 07 November 2015 - 10:42 PM
Khobai, on 07 November 2015 - 01:10 PM, said:
adjustable aiming reticles and red damage indicators are lostech
you guys complain too much. at least the CROSSHAIR IS STRAIGHT. Unlike this other brilliant PGI game that has a crooked crosshair (jarhead games is PGI with a different label). lolol.
Lostech, huh? but people in 31st century still travel by spaceships, not by some "simple-rocket" tech, despite battles among them. You contradict yourself in your trying of justifying. In the period of @lost_tech mechwarriors replaced the damaged equipment with captured in battle, or found in storages of star league.
Maybe it will be surprise for you that star league was gone, but technology of it remain without capability to reproduce. Till the Gray Death Legion found Helm's treasure. As a MODERN example - your car can't be driven without steer wheel.
Edited by Vetal, 07 November 2015 - 10:42 PM.
#5
Posted 07 November 2015 - 11:43 PM
#6
Posted 08 November 2015 - 12:05 AM
Hans Von Lohman, on 07 November 2015 - 11:43 PM, said:
What about people with one hand? Should others cut their hand in order to make game fair?
Or physically disabled people? Should PGI forbid keyboards and gamepads?
Unfortunately, it is impossible to satisfy everybody.
Red crosshair fits desires of vast majority of people.
Edited by Vetal, 08 November 2015 - 12:09 AM.
#7
Posted 08 November 2015 - 01:14 AM
They now have the crosshair changing shape as a mechanic in the PTS for the colorblind. Make it an option in settings. I personally would not mind trying out both, but I REALLY want it to flash red.
#8
Posted 08 November 2015 - 04:15 AM
Hans Von Lohman, on 07 November 2015 - 11:43 PM, said:
Wasn't the more obvious solution is to change the color of blink, then? And then make it a drop-down option in settings?

Like, is that some weird national Canadian feature never to fix the issue in the most simple and rational way?
Edited by DivineEvil, 08 November 2015 - 04:17 AM.
#9
Posted 08 November 2015 - 04:28 AM
Hit markers are a crutch, popular among mainstream shooters.
#10
Posted 08 November 2015 - 05:30 AM
But It SHOULD blink. Not add additional symbols on hud.
and btw how they could make game more fair when it is viridian bog and all green camo mechs?)
all players' client crash?)
Edited by Vetal, 08 November 2015 - 05:59 AM.
#11
Posted 08 November 2015 - 01:55 PM
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