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Map Voting: The Needs Of The Many Outweigh The Needs Of The Few.


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#21 Malagant

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Posted 09 November 2015 - 11:31 AM

View PostAlmond Brown, on 09 November 2015 - 09:17 AM, said:


OMG! LOL! Really? Pretty hard to play more than 1 Map at time don't you think. Just because some didn't get what they voted for, there is some Tyrannical force behind it?

Just wow... Only on the Internet.... :(

Ok, you don't see the principle and the wider implications?

You are 1 of 10 people who are stranded on an island. Collectively, you have very little food and supplies are running out. People are getting hungry. There is a vote to see who is going to be sacrificed to the dinner table for the rest so they may have a chance to survive. It is a vote between you (the fat guy) and the guy people don't generally like. Who do you think is going to get the majority of the vote? The one who will feed the most? or the one that annoys them the most? I predict that the vote would be 9 votes to 1 to eat you (the fat guy). Is it fair? How do you contest the vote?

Obviously, this is an extreme case to illustrate a point, but the principle is the same in the voting system of this game (and other voting systems).

#22 Yosharian

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Posted 09 November 2015 - 12:04 PM

View PostPholkLorr, on 09 November 2015 - 06:47 AM, said:

That said, PGI has to find a way to cater to the needs of the few as well. As we can see, some people really love the maps and game modes that the majority hate. While the majority gets happier because they can keep playing what they want, the minority group will never be able to play the maps that they like.

This is kind of a strange way to end your post, considering you spent most of it lambasting the minority of players who have voiced their dislike of certain maps and/or game modes.

What you're essentially saying is that PGI needs to ignore the desires of the minority (i'm not going to use the word 'needs' because that's inaccurate) and instead listen only to the desires of the majority.

This will probably result in the loss of players who are in this minority, because generally speaking players that are unhappy will leave the game.

Then you say that PGI needs to 'cater' to the desires of the minority. But didn't you just state that PGI must ignore them?

You need to decide for yourself which viewpoint you actually believe in because at the moment you seem to be contradicting yourself.

View PostAbyssalTyrant, on 09 November 2015 - 06:55 AM, said:

People arent mad that people are voting.They are butt hurt that people aren't voting for what they want. Its hilariously pathetic.

This is definitely true and not at all a misrepresentation of people's views and/or an outright lie

Edited by Yosharian, 09 November 2015 - 12:14 PM.


#23 Narcissistic Martyr

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Posted 09 November 2015 - 01:54 PM

View PostNightmare1, on 09 November 2015 - 11:05 AM, said:

I do miss the Therma map and Conquest game mode though! :(


TTquest is best quest

#24 Mycrus

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Posted 09 November 2015 - 03:09 PM

Bad maps? Be happy you even have maps in this minimally viable robbit arena shooter...

#25 Troutmonkey

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Posted 09 November 2015 - 03:56 PM

51% vote for Skirmish
49% vote for anything else

49% of people are unhappy every game.

The "Majority" isn't an overwhelming majority, and thus, some concessions need to be made to voting to allow everyone else to get what they want as well.

Personally I like all maps and modes, so I'd just like more randomness in how these are chosen. Reducing the number of maps available to vote, and then tying the modes to said maps would increase the randomness as players would have to decide whether they want Terra Therma skirmish or Frozen City conquest or something similar

#26 MechWarrior3671771

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Posted 09 November 2015 - 04:24 PM

"Lol, videogames aren't a need."

Actually, they are for many people. Psychologists refer to it as "accomplishment porn".

Short version - winning computer games is very important to their self-esteem. So much so that they will play a cheetah on Skirmish HPG 50 times in row if it means they have a better chance of winning. Its all they have.

#27 MechWarrior3671771

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Posted 09 November 2015 - 04:33 PM

"The majority - "

Why do people in the majority never consider what its like to be in the minority?

The majority is dumbing down MWO to zerg for cbills. The minority is bored and headed out the door.

When Steam hits, Steam players will be the majority. And when they learn the meta is Laser Vomit Cold Skirmish, maybe you'll finally understand why the minority shouldn't be dismissed with such contempt. Because you will be in it.

You think Skirmish HPG is getting stale now? Heh. Wait till steam hits. Its the only thing you will be playing.

MWO: The Arcade Version.

#28 JigglyMoobs

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Posted 09 November 2015 - 04:34 PM

I think some of the issues with the repetitiveness of maps being voted could be fixed by cycling map groupings:

EG, over the course of an hour, there are ~6 voting periods considering typical gameplay time. If one did a rotation of maps like:

....cycle start
Popular maps only.
Popular maps only.
Popular maps only.
Popular + unpopular maps.
Popular + unpopular maps.
Unpopular maps.
....cycle restart

Then you'd get to play an unpopular map at least once per hour and perhaps more depending on how sick people are of the "popular" maps. The ratio of these groupings could be changed to get the right proportions.

Shouldn't be too hard a fix on PGI's end, especially since we all know which maps are popular/unpopular.

#29 Ted Wayz

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Posted 09 November 2015 - 05:23 PM

I voted for a map and got 8 kills, 4 assists and 1000 damage so map voting is awesome. You are just map voting wrong.

#30 Djinnhammer

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Posted 09 November 2015 - 05:46 PM

View PostAbyssalTyrant, on 09 November 2015 - 06:55 AM, said:

People arent mad that people are voting.They are butt hurt that people aren't voting for what they want. Its hilariously pathetic.

It's more of other players can now force other players to play the maps and games they want them to, against their will. Before I could uncheck skirmish mode and play conquest and assault all night. Now I can't, because other players can now enforce what game modes I am allowed to play.
Is that fair?
It's not about the voting, it's about PGI giving players power over other players' time in game.

#31 VorpalAnvil

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Posted 09 November 2015 - 05:51 PM

View PostTotenxcx, on 09 November 2015 - 07:38 AM, said:

Lol, videogames aren't a need.


I see that you are a student of the teachings of Surak.

#32 MechWarrior3671771

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Posted 09 November 2015 - 05:56 PM

"They are butt hurt that people aren't voting for what they want. Its hilariously pathetic"

We'll remember that when you spend 10 mins hunting down the last man standing.

Can we use "butt hurt" in game chat, or does that violate the CoC?

#33 AbyssalTyrant

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Posted 09 November 2015 - 06:01 PM

Say whatever you want , makes no difference to me.I play whatever map / mode gets picked, if things get boring I look at my second screen where I will have Netflix/Hulu playing. Archer and parks and rec go well with any game.

#34 fat4eyes

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Posted 09 November 2015 - 06:38 PM

The problem is variety. While I do like both Frozen City and HPG because they're good for most playstyles (long range/brawling/lrms) but I don't want to play them ALL THE TIME. Some randomness would be good every now and then, just to stop things from getting boring. Maybe every 20 matches the matchmaker just goes "EMERGENCY DROP! Random map and mode! +10% cbill bonus!".

#35 Mystere

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Posted 09 November 2015 - 06:48 PM

View PostFenrisulvyn, on 09 November 2015 - 04:33 PM, said:

"The majority - "

Why do people in the majority never consider what its like to be in the minority?


Of course they do. See Rwanda April-July 1994. :ph34r:

#36 Ted Wayz

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Posted 09 November 2015 - 06:48 PM

View PostTroutmonkey, on 09 November 2015 - 03:56 PM, said:

51% vote for Skirmish
49% vote for anything else

49% of people are unhappy every game.

The "Majority" isn't an overwhelming majority, and thus, some concessions need to be made to voting to allow everyone else to get what they want as well.

Personally I like all maps and modes, so I'd just like more randomness in how these are chosen. Reducing the number of maps available to vote, and then tying the modes to said maps would increase the randomness as players would have to decide whether they want Terra Therma skirmish or Frozen City conquest or something similar

Voicing acceptance like this won't change. How about getting a system that the overwhelming majority approves of, or at least doesn't ***** about?

Still like the idea that each mode comes up each time with a pre-selected map.

#37 Chuanhao

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Posted 09 November 2015 - 07:14 PM

40% is still the majority in a first past the post system, unless we want to have a second round of selection based only on the top two

I saw another post where someone suggested more maps

In light of current trends, that is actually a waste of resources when it's not going to be played, unless it's cold and flat

#38 JigglyMoobs

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Posted 09 November 2015 - 07:18 PM

View Postfat4eyes, on 09 November 2015 - 06:38 PM, said:

The problem is variety. While I do like both Frozen City and HPG because they're good for most playstyles (long range/brawling/lrms) but I don't want to play them ALL THE TIME. Some randomness would be good every now and then, just to stop things from getting boring. Maybe every 20 matches the matchmaker just goes "EMERGENCY DROP! Random map and mode! +10% cbill bonus!".


Again, putting at least one map cycle consisting of only "bad maps" every hour would solve the problem of low variety.

Alternatively the server could even dynamically keep a running tally of maps played during the last hour, and make them come up for vote less often (for a defined period eg 30 min) if they are played too frequently.

#39 MechWarrior3671771

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Posted 09 November 2015 - 07:28 PM

I would rather just have random modes and maps.

PGI is catering to the "zerg" crowd that want Flat Cold Skirmish to grind out cbills faster.

I don't want to work the game, I want to play the game.

#40 Thorqemada

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Posted 09 November 2015 - 07:47 PM

View PostChuanhao, on 09 November 2015 - 07:14 PM, said:

40% is still the majority


The "Relative" Majority which means the Minority that gathers a few more votes than each other indivdual Minority but less votes than necessary to have an "Absolute Majority".

It still means a Minority rules and forces the Majortiy of Players/Customers to play what they want which is not a viable businessmodel imo.

Of course can PGI say and act as if they want to be more atractive to a specific part of potential customers (and become dependant) - who may have been identified as comercial more viable than all others together - and i am curious if this plays out as well as PGI believes.

If so its a good business move - if not the "Guys in Charge" can only blame themself - time will tell.

My decision was to uninstall the game - i feel i have made much enough sacrifices while already lingering around the lower threshold of customer satisfaction and i will not accept to make more sacrifices for less return while being thrown under the bus for it.


PGI made a Business Decision, i made a Customer Decision - i will lurk and see the Story unfold from the Sideline, the Forum, Twitch.

I still have sympathie for Mechwarrior and hope something good will happen to it...sooner, later, 2017, in my lifetime, whenever.





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