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Turrets Into Skirmish Mode


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#1 Fiona Marshe

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Posted 11 November 2015 - 05:52 PM

Random thought bubble.

Assault has "instant win" base.
Conquest has "cumulative win" base.

To break up the monotony of the skirmish map, could we have a few 'defence structures'. IE, restore the spawn of the Assault base turrets without the base.

It will give some strategy options other than 'heaviest mech wins' slugfest in the middle of the map.

When a 12:2 roll occurs so often, the losing team needs some way to offset early losses and make a more interesting fight.

#2 Vellron2005

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Posted 12 November 2015 - 05:28 AM

Lol...

You cray cray girl..

If this is not a troll thread I don't know what is..

:blink:

Oh wait.. you're serious?


Then sorry... NO.

Edited by Vellron2005, 12 November 2015 - 05:28 AM.






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