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Melee attacks and wishboning...


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#1 Cyntari

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Posted 27 August 2012 - 11:04 AM

Odd title is accurate. Has there ever been an incident in BT universe of a larger mech with hands grabbing a light mech and wishboning it by the limbs?

Example: Atlas grabs Jenner and rips it down the middle by grabbing it by the legs?

#2 Jost

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Posted 27 August 2012 - 11:05 AM

Coming up at 11: "When Slash Fiction Goes Bad".

#3 Adridos

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Posted 27 August 2012 - 11:06 AM

And now tell me how could Atla's hands reach the jenner's legs. They are too short. :)

#4 Cyntari

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Posted 27 August 2012 - 11:08 AM

Bend over?

Posted Image


Looks like it has good rotation and motion at the waist to lean over and grab one.

Edited by Cyntari, 27 August 2012 - 11:08 AM.


#5 verybad

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Posted 27 August 2012 - 11:11 AM

No, there hasn't. The most an Atlas can pick up is 10 tons. A 100 ton mech with fully heated triple strength Myomers can pick up 20 tons. That's the max.

If you want to pick up more in a mech you can get industrial designs with build in crains, but those crains certainly won't be able to pickup uncooperating targets.

That Masakari getting demolished by an Atlas is wishful thinking. 9 out of ten fights, the Atlas can't even get close enough for melee attacks, the Masakari is freakishly nasty. Theoretically the Atlas could land a shot to the cockpit, and it coudl one-kill any mech with it's fist attacks that way, but it's not easy.

Edited by verybad, 27 August 2012 - 11:14 AM.


#6 Cyntari

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Posted 27 August 2012 - 11:17 AM

Gracias, verybad. Makes sense.

#7 Banekane

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Posted 27 August 2012 - 11:19 AM

believe it or not there is a huge list of mechs designed for melee mech on mech destruction they are probably the most terrifying mechs in the BT Universe as for 1 they are more heavily armored than the other mechs and for 2 they are super fast for their weight class and to top it of they don't have to worry bout over heat and ammo as they are equipped with maybe 1 ranged weapon and the rest is melee weaponry and finally at 4 they are able to take on any mech class all by themselves and walk away

#8 KalebFenoir

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Posted 27 August 2012 - 11:25 AM

Never read an incident like that, but did cause one in the tabletop. Buddy was racing beside my 100 tonner (can't remember what it was right now), in a Dasher, trying to get past me. When I told him I was gonna take a swing at him with the arm on that side, he just laughed and dictated what I'd need to land a punch. Something in the range of "11+ and a ton of luck". I rolled double-six. Kinda clotheslined his mech. Actually, given the damage it had already taken from an earlier round, and the damage I added to it, I kinda bifurcated it at the waist. If he'd been using MASC at the time, and been running faster, I wouldn't have caught him, but he was just kinda sauntering by at a jaunty clip.

We still joke that the legs ran on another 4 hexes before tottering out.

#9 Cyntari

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Posted 27 August 2012 - 11:36 AM

Ha! Thanks for sharing! I like those kinds of stories.

#10 verybad

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Posted 27 August 2012 - 11:37 AM

View PostBanekane, on 27 August 2012 - 11:19 AM, said:

believe it or not there is a huge list of mechs designed for melee mech on mech destruction they are probably the most terrifying mechs in the BT Universe as for 1 they are more heavily armored than the other mechs and for 2 they are super fast for their weight class and to top it of they don't have to worry bout over heat and ammo as they are equipped with maybe 1 ranged weapon and the rest is melee weaponry and finally at 4 they are able to take on any mech class all by themselves and walk away


Sorry, but melee based mechs in Battletech are simply not the most effective units. You can get lucky sometimes, but by and large, they are LESS effective than standard mechs. The need to get to an adjacent hex on the board makes them very speciallized, and the opposing force KNOWS what the melee mech (usually an axe carrier) needs to do.

They're not necessarilly more heavilly armored (they have the same max as any other mech).

A kick on a standard mech without melee weapons is just as effective, and takes not extra tonnage.

Edited by verybad, 27 August 2012 - 11:40 AM.


#11 Banekane

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Posted 27 August 2012 - 11:46 AM

View Postverybad, on 27 August 2012 - 11:37 AM, said:


Sorry, but melee based mechs in Battletech are simply not the most effective units. You can get lucky sometimes, but by and large, they are LESS effective than standard mechs. The need to get to an adjacent hex on the board makes them very speciallized, and the opposing force KNOWS what the melee mech (usually an axe carrier) needs to do.

They're not necessarilly more heavilly armored (they have the same max as any other mech).

A kick on a standard mech without melee weapons is just as effective, and takes not extra tonnage.

just said they can be terrifying not effective as you stated they can be picked of by a sniper before closing in to there hex or can be pridictible in the attack as they have to close in close to a target but if you are not used to fighting against a melee mech you might be in some trouble if you was a inexperienced rookie mechwarrior seeing a melee mech for the first time closing in on you you probly brown up your underwear





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