One of the keys to supporting this is being able to access certain user interface information from outside the application. For instance: warning lights, lock on indicators, ammo counts for the player, etc. This information could be used by:
- Simulation / Cockpit builders (for instance, to drive a small hardware LCD display to show available ammo)
- G15 / G19 programmers, for building custom keyboard LCD applications (something else I have experience with)
- Other software programmers that want to build custom "helper" applications for display on a separate monitor
If this information were accessible via COM ports or some other suitable channel, that would be a wonderful gift to all hobby developers and system builders. And as anyone who plays PC games can attest, the mod-ability of a game is a very good indicator to its longivity. Enabling the simple access of this information for external display would be awesome.
Thanks for reading.
Edited by Chesko, 19 June 2012 - 08:03 AM.