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Com-Dk (Tdk) Optimal 2 Ll Build?


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#1 Elizander

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Posted 14 November 2015 - 06:20 AM

I was tinkering with smurfy to come up with this:

DEATH'S KNELL

It has 2 LL and a 180XL engine. Was wondering if there was a more optimized way to pack 2 LLs into this thing?

The quirks in PTS4 makes it so you are no longer stuck with medium lasers as they combined the ML quirks to the general energy quirk.
  • Energy Heat Gen -10%
  • Energy Range +15%
  • CT +10
  • L/R Torso +12
  • L/R Arm +10
  • L/R Leg +12


#2 Escef

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Posted 14 November 2015 - 08:35 PM

http://mwo.smurfy-ne...68e1c16180cb871

Your lack of speed can easily get you killed in something this light, every meter of range adds to your defense. Go for ERLLs, the non-ERs just aren't good enough. The extra speed will also help you more than the heavier armor. Ideally, you won't get shot at anyway. You just need enough armor to deal with glancing blows at range. Using the Death Knell instead of the 3A will let you place both lasers in 1 arm, you could strip armor from the empty arm to increase protection in more vital areas.

I assure you, it CAN work. However, as I wager you can guess if you haven't already found out the hard way, it isn't easy.

#3 Elizander

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Posted 17 November 2015 - 04:31 PM

View PostEscef, on 14 November 2015 - 08:35 PM, said:

http://mwo.smurfy-ne...68e1c16180cb871

Your lack of speed can easily get you killed in something this light, every meter of range adds to your defense. Go for ERLLs, the non-ERs just aren't good enough. The extra speed will also help you more than the heavier armor. Ideally, you won't get shot at anyway. You just need enough armor to deal with glancing blows at range. Using the Death Knell instead of the 3A will let you place both lasers in 1 arm, you could strip armor from the empty arm to increase protection in more vital areas.

I assure you, it CAN work. However, as I wager you can guess if you haven't already found out the hard way, it isn't easy.


I actually just noticed that the 1D has 2E in one arm and has +40% energy range and 20% less CD but no heat quirks. It might be a better platform for ERLL than TDK. :3

You can do full damage at 975m :o

Edited by Elizander, 17 November 2015 - 04:34 PM.


#4 Mad Porthos

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Posted 17 November 2015 - 04:57 PM

View PostElizander, on 17 November 2015 - 04:31 PM, said:


I actually just noticed that the 1D has 2E in one arm and has +40% energy range and 20% less CD but no heat quirks. It might be a better platform for ERLL than TDK. :3

You can do full damage at 975m :o

Are you talking about the PTS4 server quirks?

Edited by Mad Porthos, 17 November 2015 - 04:59 PM.


#5 Elizander

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Posted 18 November 2015 - 01:35 PM

View PostMad Porthos, on 17 November 2015 - 04:57 PM, said:

Are you talking about the PTS4 server quirks?


Ah yes, sorry if that was confusing. I was working off those. :)





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