

Pts 4 Clan Changes?
#1
Posted 15 November 2015 - 01:14 PM
#2
Posted 15 November 2015 - 01:55 PM
Also the loss of a side torso with clan XL reduces their manoeuvrability and speed by 20% to make it more balanced with the IS.
oh and clan max range on lasers is only an additional 50-60% so Cer med-lasers max range is now a little over 600m instead of 810m.
I think that's all.
#3
Posted 15 November 2015 - 02:21 PM
#4
Posted 16 November 2015 - 11:36 AM
#5
Posted 16 November 2015 - 12:22 PM
Russ said only minor changes to some of the top performers. I expect SCR, TBR, EBJ, HBR, and DWF to have some minor negative quirks, probably agility stuff.
#6
Posted 16 November 2015 - 12:23 PM
#7
Posted 16 November 2015 - 12:43 PM
#9
Posted 16 November 2015 - 01:19 PM
SirNotlag, on 15 November 2015 - 01:55 PM, said:
Also the loss of a side torso with clan XL reduces their manoeuvrability and speed by 20% to make it more balanced with the IS.
#10
Posted 16 November 2015 - 01:40 PM
1. Arctic Cheetah lost its +10-15 leg armor buff.
2. Stormcrow pitch/yaw/turn rate quirks removed
3. maddog-C got a hefty +20 armor (L/R) arm buff. Otherwise the same.
4. hellbringer about the same minus some minor torso turn quirks.
5. timberwolf about the same again with some minor pitch/yaw quirks removed
6. Warhawk about the same with a minor ballistic cooldown quirk nerf (10% -> 5%)
7. Direwolf about the same. Again some minor turn rate quirks removed.
I guess the other clan mechs are the same as before because they aren't mentioned.
Edited by Jman5, 16 November 2015 - 01:44 PM.
#11
Posted 16 November 2015 - 01:42 PM
#12
Posted 16 November 2015 - 01:49 PM
#13
Posted 16 November 2015 - 01:51 PM
#14
Posted 16 November 2015 - 01:56 PM
#15
Posted 16 November 2015 - 02:04 PM
Only took a year.
#16
Posted 16 November 2015 - 02:05 PM
I like it. Clams don't seem to need much tweaking IMO....
Poor Bummoner though. I still love it.
#17
Posted 16 November 2015 - 02:12 PM

#18
Posted 16 November 2015 - 02:13 PM
#20
Posted 16 November 2015 - 02:24 PM
FupDup, on 16 November 2015 - 02:12 PM, said:

Just reaffirms what I said earlier. I can't see any reason to pilot most of Clan mechs(maybe any of them). I didn't like how most of them felt before these changes so I'm not sure how lowering the skill tree numbers by a large amount and adding the XL penalty is going to make them anymore appealing. Add in the heatsink changes that I was mostly fine with until they lowered the cap further without more dissipation during the last PTS round and I honestly don't see the point to further nerfs in particular when it effects all clan mechs instead of certain ones.
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