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Clans And Is Mechs Should Have Different Skill Trees


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#21 Vellron2005

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Posted 24 November 2015 - 04:00 AM

View PostMike McSullivan, on 23 November 2015 - 09:42 AM, said:


sadly, you´re absolutely right ;)
but...everything is better then the stuff we have now (with notfunction-skills etcpp)


Yes, there will always be "Meta", but that's ok.. The point of this that it would be impossible for one tree to be better than the other,(like toughness is better than agility) because people are different, and they play differently..

So maybe for you it would be better to specialise in toughness, and for me to specialize in agility.. ant all that "meta" could do would be to find the best combinations of these buffs for specific mechs..

So lo and behold, catapults will thrive from specailzing in LRM and Target Info.. woopty do... and OMG, Timberwolves will thrive from toughness and laservomit.. big shocker there..

the point of this idea would be that if you want to specialize that timby in LRM's and Agility, YOU COULD.

You can play a mech YOUR WAY..





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