Grothaus, on 05 December 2015 - 12:54 PM, said:
This is at least one of the reason IS pugs fail so much. Most are incapable of using different strategies to win a match or playing this game differently then they would CoD. Teamwork is OP and what makes this game different. IS pugs tend to suffer from a number of issues.
1) Unable to Push effectively as a group. Selfish, no one wants to lead a charge.
2) Tendency to want to snipe and poke at the gate, and play MWO like it was CoD, the vast majority of my damage and kills come from players who are off doing their own thing, or have separated from the main group.
3) Unable to use any other strategy then just, "Kill them all"
4) Poor communication and teamwork, each one just doing their own thing, as if they were playing CoD.
5) Poor use of strategy, teamwork, unwilling to work as a team or adapt to the specific map and situation (and take Omega if need be)
6) a defeatist attitude, most give up and start rushing in like "lemmings" or complaining if they dont rollface after the first wave. because of course if they get beat by veteran players... it cant be their fault, it must be a balance issue and a reason to nerf others or be buffed even more.
PGI treats IS pugs like spoiled kids, coddling them and teaching them to not strive to be better players or work as a team.... but to play this game like mindless lemmings playing CoD, and if they lose, cry about it and get rewarded with buffs, and nerfs to other players.
I don't think you got the point. My team WAS coordinating. Even with all our firepower, we couldn't effectively kill the clan 'mechs. And I wasn't using a 'kill them all' attitude; that was the point of the match. That was our only goal besides protecting the Omega points. We weren't poking and sniping the gates either, we were holed up in the base in different positions, waiting for the push, based on what our scouts had told us. Nobody was off doing their own thing, save for the two scouts.
About the defeatist attitude - I played a CW game last night where everyone was happy at the beginning, we were chatting and coordinating our positions. After the first wave of clan 'mechs had ROFLstomped us, it was pretty clear we weren't going to win. We continued trying to get kills and damage for the rest of the game, but it ended on something like 47-8. We only had two people lemming during the whole game, and we still lost that much mostly in our own base. Wanna know why? It was all pubs vs. a nearly-full SWOL group. Pubs, fighting what is currently the third-highest-ranked Wolf faction. How would you feel if you were in a pub team and came up against 12 or 14 members of the third-highest-ranked IS group? Would you cheer? No, you wouldn't. You'd probably get obliterated just the same as my team did.
And really, you think that IS groups never try to coordinate? You can talk all you please in pub CW, and somehow I think most of the team won't listen. On the few times I've seen coordination, about twelve 'mechs pushed into the enemy base at the same time. They were cored by medium-laser-barfing clan heavies in seconds, and the push was stopped cold. Granted, not all of the team was there, but we tried our best. And not wanting to kill Omega? On the rare occasion we get 'mechs into the base, it's because the clan team is in OUR base, looking for us. A group of five 'mechs on my team managed to do that last night. We poured fire into Omega for a good thirty or forty seconds before the heavies and mediums started to arrive, and only got Omega down to half health.
As for your statement 'teamwork is OP,' yes. It is. The problem is that there are so many more clan groups than there are IS groups looking for battles. IS may have more players, but clans have more groups by far. Of course, there's no MM whatsoever to balance this out, so almost every CW game sees IS 'mechs getting obliterated by clan groups.
And really, do you think that killing helpless pugs in CW teaches you to strive to be better? Seeing as how you say that IS pugs never have any skill, and that killing them is easy to you, how does that challenge you at all? The answer is, it doesn't. If IS 'mechs are apparently so OP that playing against them is a horrible and challenging experience, why do we see so many more groups in clan 'mechs? Wouldn't they want to have the best chance of winning? And don't tell me it's because they 'want a challenge' or something, because pubstomping in CW is the opposite of challenging.
In short: Get off of your high horse. If you think IS 'mechs are so OP and that your skill alone is enough to save an entire team, join an IS faction and win a game for a pub team. Against a clan group. You want whining? Look at yourselves. All you're doing is whining. You don't see many IS players on this thread, complaining about how they're being defeated (right now) 55% of the time, while the most IS coordinated groups are likely to be online, in 'mechs clan players are calling "OP." I wouldn't even be writing these if it wasn't for your complaints, as I understand that teamwork is the biggest balancing factor in any game. You have that factor on your side, you're winning more battles, and you still feel the need to whine about how everyone else is OP and has no skill. You're going to lose sometime: It's not a big deal.