Lugh, on 01 December 2015 - 05:36 AM, said:
Yeah sure, the major nerf to overall heat pool size on already heat pool strapped Clan mechs is sure to make NOOOO difference. You know that 50% in a volley with 6 MPL on a clan mech? Welcome to 65% + ALL HAIL THE PEEK WARRIOR.
Mcgral18, on 30 November 2015 - 08:06 PM, said:
Let's Math it out.
The Dual Peep Nova has ~18 DHS
Current stats are:
(50+(8*1.4))*1.2=73.44 heat cap
(2+(8*.14)*1.15=3.588H/s dissipation
+1.1/.15 PoorDubs:
(50+(8*1.1)*1.2=70.56 Heat cap
(2+(8*.15)*1.15=3.68 H/s dissipation
So, a ~4% heat cap loss and a 2.5% dissipation boost.
Pretty much identical, not a significant improvement.
Grid Iron lost 15 tons worth of weapon quirks, because it got a Second Gauss Rifle for free (3x recycle, plus 1.5s charges).
Didn't get much in return.
Mcgral18, on 14 November 2015 - 10:57 PM, said:
Only PoorDubs were affected last time, this time they don't mention it.
Assuming that's the same, only the 5 PoorDubs are affected, losing you a whole 5*0.3 heat capacity, or 1.5 heat. That's without efficiencies (which were ganked hard on PTS3) which don't seem to be affected here (but could also be another typo/erroneous information).
30 is the base heat capacity either way, all heatsinks add to that.
Mcgral18, on 14 October 2015 - 11:47 AM, said:
TrueDubs weren't touched; so you still get the +20 from those to a base heat cap of 50.
60 with doubled efficiencies.
Your 20 DHS mech goes from a 76.8 heat cap to a 74.4 heat cap...wow, such difference.
Your cooling went from 3.91H/s to 4.025 (yes, you get 20 TrueDubs).
Net buff, in my opinion.
So, anyways, what do you base those 65% on?